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NPC Generator

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Advanced [show]


Thar Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries hammers. He has moderate length silver hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered

History: Gifted from a young age, Thar studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Logical, Gifted. Bonds: Attractive. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Thar Ramsay, Male Half-Orc Aristocrat 11
Medium (6'1") Half-Orc, True Neutral (CR 11)
Armor Class 13
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)10 (+0) 14 (+2)7 (-2)
Skills Persuasion +2, Stealth +7
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2800 gp. Obsidian (14 gp). Deep blue spinel (200 gp). Tiger eye turquoise (14 gp). Deep blue spinel (200 gp). Star rose quartz (60 gp). Blue sapphire (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Marley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her long red hair reaches down to her waist. Her eyes are blue and catlike.

Personality: Heather is depressed about a lot of things. She tends to be a nihilist. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When she was but 8 years old her parents immigrated from the west. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She left for the west, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise her children well

Ideals: Fighting. Flaws: Depressed. Bonds: Nature, Immigrant, Family. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Heather Marley, Female Human Warlock 9
Medium (5'4") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)17 (+3) 10 (+0)15 (+2)
Skills Arcana +6, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Auran, Orc
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222200

Possessions: 70000 cp. Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Blue quartz (12 gp). Alexandrite (500 gp). Peridot (50 gp). Golden pearl (110 gp). Red-brown spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delebean Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'6". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is singed and shortened. His blue eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Butcher, who enjoyed hunting, Delebean was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Delebean Miggledy, Male Gnome Warrior 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Shivering Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she is generally shirtless and showing off her tattooed chest. Her brown fur is lengthy and is close to two feet long. Her thin eyebrows rest above her beady amber eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Shivering was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shivering took refuge in the ruined castle and found the beat up longsword and armor she uses now. She's also a talented Hunter, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to be a hunter again

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Shivering Of Wine, Female Tabaxi Rogue 1
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)6 (-2) 11 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Moss agate (8 gp). 1 Everburning torch.


Social Check DCs


Geoffrey Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears bulky violet painted plate armor. His hair is cut close to his head. He wears an eyepatch.

Personality: He has always had a great fascination with Tiefling culture. He is obsessed with finding treasure.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Geoffrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geoffrey. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Adventurer, Criminal record. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Geoffrey Holland, Male Half-Elf Expert 15
Medium (4'11") Half-Elf, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 44 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Sleight of Hand +9, Survival +6
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4

Possessions: 2000 gp. Jeweled electrum ring (2000 gp). A silver and pearl hairclip (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Silver comb with moonstones (200 gp). Golden circlet with four aquamarines (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). An abacus with copper, silver and gold markers (160 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Old masterpiece painting (2100 gp). 1 Minor magic item.


Social Check DCs

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