Himo Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Blacksmith in town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To be a Fortune-teller again; and money/treasure
Ideals: Gifted. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Blacksmith
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Thamior Almeida, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet top hat and violet clothes. He carries with him a set of ceremonial daggers on his belt, each one with a aquamarine on the hilt. He wears his hair in dreadlocks. His blue eyes are passionate and lively.
Personality: He speaks before he thinks and is too direct. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He now mingles about in high society.
Motivation: Many gnolls want him driven away; and revenge
Ideals: Fighting, Justice. Flaws: Impulsive. Bonds: Rich, Job, Enemies. Occupation: Spice Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +2
Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon.
Caelynn Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is renowned for her bright yellow dresses and hats. Her broad hat is riddled with cuts and holes. This green eyed westerner is not easily forgotten.
Personality: She snorts whenever she laughs or is feeling confident. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She comes from a rich western family. In her 10th year, her parents were killed by a drow raid, leaving Caelynn alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Caelynn was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she has money and likes to spend it
Flaws: Ugly, Greedy. Bonds: Slave, Rich, Enemies. Occupation: Miner
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Obsidian (14 gp). 2 Alchemist’s fire. 2 Alchemist’s fire.
Kûga Barney, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who is dressed in an above average manner, he is not a threatening figure. His long brown hair reaches down to his waist. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. Kûga abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.
Motivation: He has a crush on the local Miner; and he's in love
Ideals: Joker. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Healer
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1000 gp.
Audhild Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right leg. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. With bright auburn hair. Her fierce green eyes like to dwell on things.
Personality: She is extraordinarily eccentric. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born several months after her mother was called into army service. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants a kiss; and she wants to get laid
Flaws: Insane, Secretive. Bonds: Military, Nature, Has a crush. Occupation: Scribe
Voice: Smoker's lung
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 28 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 20 (+5) | 11 (+0) | 5 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 300 gp. Hematite (10 gp). 1 Silk rope.
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