Berrian Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His head has been shaved. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Ugly, Impulsive. Bonds: Rich, Enemies, Job. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 360 gp.
Alston Dunben, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems. His silver hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: While he acts the brute, he is far gentler than he would appear. Energy wise he seems alert and responsive.
History: Alston lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his absent father; and a strong sense of loyalty to half-elven people
Ideals: Fighting, Professionalism. Flaws: Insane, Racist. Bonds: Rich, Family. Occupation: Brewer
Voice: Australian accent
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 27000 cp. Silver pearl (70 gp). Golden yellow topaz (500 gp). Alexandrite (500 gp). Sardonyx (30 gp). 1 Minor magic item.
Portia Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears just a red suit. Her chestnut hair is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Portia lived on a farm with her father, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. Since then, she has sought to make the best of life.
Motivation: Wants to raise her children well.
Ideals: Optimist. Flaws: Insane, Disease. Bonds: Family, Immigrant. Occupation: Farmer
Voice: Shortens vowels
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 600 gp. 4 Acid flasks. 3 Tanglefoot bags.
Ar-Pratu Digby, Male Half-Orc [Permalink]
Personal [hide]
Description: This man very much looks the part of a Cook. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has moderate length blonde hair. His amber eyes lackadaisically let the world flow into them.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Ar-Pratu studied abroad. A gifted student he started as a Doctor, but he got bored and became a Cook. He's also a talented Doctor, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and he has money and likes to spend it
Ideals: Professionalism, Gifted. Flaws: Sensitive. Bonds: Job, Rich. Occupation: Cook
Voice: Spits and sputters
Attributes [hide]
Medium (6'8") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 65 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 1100 gp. Brass mug with jade inlays (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Sapphire pendant on gold chain (1900 gp). 1 Minor magic item. 1 Minor magic item.
Werydd Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a grey collared shirt and red skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She wears her hair in dreadlocks. She has gleaming, smiling gray eyes.
Personality: Aggressive, abrasive, and angry, Werydd embodies much of what other species detest in the Dwarves. She is obsessed with a lost civilization.
History: Sold as a small child to a slaver, Werydd was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her father's forge. She has worked as a Unemployed like her father before her.
Motivation: Revenge; and many gnolls want her driven away
Flaws: Antagonistic. Bonds: Adventurer, Mentor, Job, Enemies. Occupation: Unemployed
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 390 gp.
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