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Advanced [show]


Ea Intellect, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a lot of dark rich colors, with gold accents. She has wavy dark red hair. Her gold eyes are slightly larger than normal.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: When she was but 4 years old her parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Ea's homeland. Ea decided to take the middle way and become a bodyguard. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants to meet her childhood hero

Ideals: Persistence, Fighting. Bonds: Attractive, Adventurer, Immigrant. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Ea Intellect, Female Tiefling Bard 1
Medium (5'2") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)13 (+1) 9 (-1)18 (+4)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Just what you see.


Social Check DCs


Eldeth Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of her god around her neck, and a rapier on her belt. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a clover on it. Her auburn hair is cut short. She has a dull look in her brown eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She misses her home and complains about the freezing weather, even in summer.

History: She was born at the edge of vast plains. She helped her father out around the business and became quite the natural. She moves from town to town, unable to find a place to settle.

Motivation: Balancing her hectic life and new Mayor responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Immigrant, Nature, Job. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Eldeth Eversharp, Female Dwarf Warrior 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 17 (+3)13 (+1) 10 (+0)12 (+1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 90 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A roughly beaten golden orb (120 gp).


Social Check DCs


Nordak Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his auburn hair down. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Nordak grew up listening to his mother's many stories. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He loathes his own lifestyle; and to reunite with his old friends

Ideals: Gifted, Entrepeneur. Flaws: Depressed. Bonds: Adventurer. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Nordak Burrowfound, Male Dwarf Cleric 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)16 (+3) 13 (+1)6 (-2)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Goblin, Elven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Uraim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He is physically well-built. He has styled his blonde hair well, parting it to the right. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.

History: The child of eastern immigrants he idolized his mother. A freak accident while working with his Sage mother left him crippled. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Uraim Rubyeye, Male Dwarf Warlock 10
Medium (3'11") Dwarf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 85 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)11 (+0) 10 (+0)13 (+1)
Skills Deception +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242

Possessions: 1900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver chalice with lapis lazuli gems (120 gp). Cloth of gold vestments (120 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs


River Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear pastel pants and tee shirts. His fur is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: A deeply religious man he believes everything happens for a reason. As long as the job gets done he does not care how it got done.

History: He was born in the south, but his parents moved at a very young age to the north. In his 10th year, his parents were killed by a giants raid, leaving River alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of giants; and revenge

Ideals: Professionalism. Flaws: Insane. Bonds: Religious, Immigrant, Enemies. Occupation: Brewer

Voice: Shortens vowels

Attributes [hide]

River Grass, Male Tabaxi Warlock 15
Medium (6'9") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 60 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)6 (-2) 16 (+3)14 (+2)
Skills Acrobatics +9, Persuasion +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Amethyst (150 gp). Coral (150 gp). 1 Medium magic item.


Social Check DCs

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