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NPC Generator

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Advanced [show]


Glûk Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of the four houses of cards around his neck, and a hand crossbow on his belt. His red hair is drawn into a tight pony tail with a skull scrunchie. His brown eyes peer out from beneath his Stetson black hat.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 4 years old his parents immigrated from the east. Glûk was born on a far eastern forest where he grew up under the tutelage of his father, an expert Beggar. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Glûk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Glûk Beckwith, Male Half-Orc Warrior 7
Medium (6'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)5 (-3) 14 (+2)9 (-1)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 600 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Armara Scorn, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is portly but not overly obese. Her chestnut hair is drawn into a tight pony tail with a rose scrunchie. Her half smiles and gold eyes are beguiling and draw you in.

Personality: She does not believe in betrayal or weakness as things to be tolerated. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the north, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Justice. Bonds: Adventurer, Attractive, Religious, Immigrant. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Armara Scorn, Female Tiefling Monk 8
Medium (5'4") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 16 (+3)17 (+3)
Skills Intimidation +6, Religion +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Braak Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fine chain shirt which he covers with black colored cloaks and clothing, and a wedding ring on his right hand. His hair, while still mostly black, has prominent grey streaks. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Braak has worked very hard to control his curse. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Braak never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Insane, Disease. Bonds: In love, Attractive. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Braak Jacobs, Male Half-Orc Bard 3
Medium (6'2") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp.


Social Check DCs


Aldous Kendall, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a deerstalker hat to hide his balding. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic, Fighting. Flaws: Disease. Bonds: Has a crush, Adventurer. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aldous Kendall, Male Human Ranger 11
Medium (5'2") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)9 (-1) 17 (+3)13 (+1)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 2200 gp. Brown-green garnet (150 gp). Emerald (600 gp). Tourmaline (150 gp). Moss agate (8 gp). Obsidian (8 gp). Alexandrite (1200 gp). Eye agate (8 gp). Jet (150 gp).


Social Check DCs


Theodoric Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the north his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Ideals: Athletic. Flaws: Ugly, Insane, Impulsive. Bonds: Poor. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Theodoric Livingstone, Male Human Commoner 7
Medium (6'4") Human, Lawful Evil (CR 7)
Armor Class 13
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)15 (+2) 10 (+0)16 (+3)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +6

Possessions: 60 pp. Amethyst (150 gp). Freshwater pearl (14 gp). Fiery yellow corundum (1200 gp).


Social Check DCs

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