Cloak Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She has a moderate pudge and is not very fit. Her fur is greying and her face has many wrinkles. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She believes the world needs to unite to get rid of drow once and for all.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: A strong sense of loyalty to Tabaxi people.
Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Enemies, Immigrant. Occupation: Dyer
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 61 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 gp. 1 Minor magic item.
Roland Byron, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean brown cloak covering his clean studded leather. His blonde hair is still thick. He has several tiny sapphire earrings on each ear.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He would rather hide behind his crafts than deal with other people.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and retire the richest man in the south
Ideals: Artistic, Entrepeneur. Flaws: Greedy, Shy. Bonds: Rich. Occupation: Assassin
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 9)
Armor Class 12
Hit Points 49 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Alexandrite (1400 gp). Iolite (50 gp). Tiger eye turquoise (16 gp). Violet garnet (1400 gp).
Hûra Gladstone, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a robe, a symbol of luck around his neck, and a warhammer on his belt. His head has been shaved. His eyes are hazel.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious. Occupation: Slave Trader
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 200 gp. Large well-done wool tapestry (500 gp). Solid gold idol (1200 gp). Silver comb with moonstones (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). 1 Minor magic item. 1 Minor magic item.
Thomas Ainsley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has no hair. His eyes are amber and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.
History: Born to a Bellfounder, his mother struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Roofer job and began his own company from there.
Motivation: Balancing his hectic life and new Roofer responsibilities is difficult.
Ideals: Persistence. Flaws: Ugly. Bonds: Nature, Poor, Job. Occupation: Roofer
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
Possessions: 90 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
Barbena Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'3" and is a bit bulky. She is very muscular particularly in the legs. She wears a robe, a symbol of strength around her neck, and a warhammer on her belt. She has wavy golden hair. She has a tattooed face.
Personality: Barbena speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her father was very strict, and drilled into her lessons on being the perfect lady. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Nothing but the best is good enough for her; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Bonds: Attractive, Religious, Enemies. Occupation: Locksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 49 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 19 (+4) | 10 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 900 gp. Jasper (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!