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NPC Generator

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Advanced [show]


Veloptima Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. She wears her red hair up. She has violet eyes.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: The child of a Navigator, who enjoyed hunting, Veloptima was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Veloptima took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Expand her business; and she is terrified, and will act out of fear

Ideals: Artistic. Flaws: Fearful. Bonds: Nature, Rich, Job. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Veloptima Albaratie, Female Gnome Wizard 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Pog Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. Beneath his clothing is a huge mess of scar tissue. He wears a wide-brimmed hat to cover his moderate length red hair. His gray eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Pog was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Pog decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is currently in port desperately looking for someone to get him out; and he is a bit of a kleptomaniac

Ideals: Extrovert. Flaws: Shy, Disease. Bonds: Slave, Criminal record. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Pog Daergel, Male Gnome Sorcerer 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 20 (+5)14 (+2) 15 (+2)6 (-2)
Skills Perception +4, Stealth +0
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Sarah Wordsworth, Female Human [Permalink]

Personal [hide]

Description: Standing 5'6", this woman is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. She sports a flattop hair cut. Her amber unseeing eyes seem to look past you.

Personality: Always inclined to offer people food she seems plenty friendly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Sarah hails from a village terrorized by goblins. A freak accident while working with her Crown-heir mother left her crippled. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want her driven away; and wishes to resurrect an old love

Ideals: Philantrophist, Optimist. Flaws: Disease. Bonds: Rich, In love, Enemies. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Sarah Wordsworth, Female Human Warlock 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)9 (-1) 10 (+0)14 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. Smoky quartz (60 gp). 1 Banded mail.


Social Check DCs


Vapula Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left arm. She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her blue hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are white.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born the only child of a wealthy merchant. Through the years after Vapula was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Vapula's mother didn't care for her much, and the feeling was mutual. She was granted psionic powers by her dying brother.

Motivation: Retire the richest woman in the north; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Vapula Virtue, Female Tiefling Monk 8
Medium (5'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Marigold Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears just a white suit. Her auburn hair is well kept. Her skin is flawless and her amber eyes scan people very quickly.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She always tries to repair and not replace. It was this mentality that drove her into the Marshal business.

History: Marigold was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's also a talented Servant, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg; and to be a servant again

Ideals: Persistence, Fighting. Bonds: Immigrant, Attractive, Job. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Marigold Appleblossom, Female Halfling Fighter 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)17 (+3) 13 (+1)17 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Goblin, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 80 gp. Eye agate (12 gp).


Social Check DCs

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