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Advanced [show]


Clerebold Allerton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair and beard is wavy and long. His brown eyes peer out from beneath his wide-brimmed grey hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Persistence, Entrepeneur. Bonds: Attractive, Rich, Criminal record. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Clerebold Allerton, Male Human Rogue 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)16 (+3) 12 (+1)17 (+3)
Skills Nature +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnoll, Gnome, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Naill Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'10". He wears blue leather gloves, a blue jacket, and tight pants, and his gloved hand is found clutching a dagger. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Family, Religious. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Naill Ethanasath, Male Elf Wizard 12
Medium (4'10") Elf, Neutral Good (CR 12)
Armor Class 12
Hit Points 47 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)7 (-2) 16 (+3)17 (+3)
Skills Investigation +2, Survival +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (600 gp). Silver comb with moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greethen Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His gold crest is kept up in a ponytail inside a Stetson hat. He has a dull look in his gold eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Greethen took refuge in the ruined castle and found the beat up club and armor he uses now. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his sister; and to pay off his debts

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Poor, Nature, Immigrant. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Greethen Pyraxtallinost, Male Dragonborn Aristocrat 5
Medium (6'6") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)13 (+1) 16 (+3)15 (+2)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Deep green spinel (160 gp). Violet garnet (400 gp). Black pearl (400 gp). Obsidian (8 gp).


Social Check DCs


Korinn Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman likes to wear ponchos typically of a light green in addition to tight pants. Her long rusty crest is drawn into a two foot long braid. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily eccentric. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born on a small isolated farm. In her 16th year, her parents were killed by a illithids raid, leaving Korinn alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Attractive, Nature, Enemies. Occupation: Crown-heir

Voice: Breathy voice

Attributes [hide]

Korinn Wystongjiir, Female Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 12000 cp.


Social Check DCs


Seraphina Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and is dressed in an above average manner. She has brown hair. She tend to wears goggles to shield her eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. A true patriot, Seraphina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Gardener again; and to reunite with her old friends

Ideals: Artistic. Bonds: Attractive, Military, Adventurer, Job. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Seraphina Tealeaf, Female Halfling Cleric 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)8 (-1) 12 (+1)11 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 500 gp.


Social Check DCs

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