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NPC Generator

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Advanced [show]


Carrie Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a tan collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. When Carrie reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carrie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Slave, Military. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Carrie Firahel, Male Elf Aristocrat 2
Medium (5'0") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 330 gp.


Social Check DCs


Baggi Harlow, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She wears a Stetson hat to cover her moderate length black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Baggi was born the youngest of three triplets. Through the years after Baggi was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Baggi's mother didn't care for her much, and the feeling was mutual. By chance she met her sister recently and the two have been together since.

Motivation: Doesn't want to be a Dyer and was forced into it by her family; and wants to raise her children well

Flaws: Insane, Shy, Impulsive, Antagonistic. Bonds: Attractive, Family. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Baggi Harlow, Female Half-Orc Barbarian 7
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 54 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)3 (-4) 14 (+2)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Vonbin Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. He wears his black hair up in a very large beehive style do. His eyes are hazel and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small forest village. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Ugly, Shy. Bonds: Immigrant, Nature, Adventurer. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Vonbin Fallack, Male Dwarf Wizard 5
Medium (4'3") Dwarf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)14 (+2) 10 (+0)9 (-1)
Skills History +5, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear flannel. His fur is orange, silky, and of moderate length. His eyes, though not visible through his cowl, are yellow.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Kite lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To unite with his brother.

Ideals: Athletic, Disciplined. Bonds: Attractive, Rich, Family. Occupation: Servant

Voice: Middle-eastern accent

Attributes [hide]

Kite Of Spirit, Male Tabaxi Expert 6
Medium (5'10") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)10 (+0) 14 (+2)10 (+0)
Skills Deception +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Buvvie Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Courier. She carries with her a set of kukris, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She wears a colorful flower in her auburn hair. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is obsessed with finding treasure.

History: Born in a small village she learned the ways of the warrior from her father. She found a children's book about a Gnome Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: She is not mentally stable, and does not behave rationally; and to reunite with her old friends

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Adventurer, Slave. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Buvvie Ningel, Female Gnome Wizard 3
Small (3'0") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)15 (+2) 13 (+1)16 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs

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