Rosalind Thorpe, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 6'0". She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her silver hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Rosalind was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and to get a good night's sleep
Ideals: Joker, Entrepeneur. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Miller
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 16 (+3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Sylvan, Celestial, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Drifting In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. Her lavender fur is unkempt and raggedy. Her eyes are yellow and beady.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Detective, but she got bored and became a Marshal. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Poor, Job. Occupation: Marshal
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 60 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 8000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold and topaz bottle stopper cork (600 gp). Jeweled gold crown (4000 gp). Fire opal pendant on a fine gold chain (2300 gp). Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Left-Handed Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 4'8". She wears a robe, a symbol of the four houses of cards around her neck, and a longsword on her belt. Her white fur is lengthy. Her eyes are yellow and catlike.
Personality: A skeptical and narcissistic woman, Left-Handed's first love is herself. Her second love is also herself. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: When she was but 4 years old her parents immigrated from the east. She was an athlete and attended two major summer competitions. She never won. Recently she has begun working with bootleggers and crooks.
Motivation: Nothing but the best is good enough for her.
Ideals: Fighting, Impeccable, Athletic. Bonds: Criminal record, Immigrant. Occupation: Bowyer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Auran, Aquan
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Anbera Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman wears brown trousers with pastel and violet striped suspenders. She wears various colorful collared shirts. Her clothes are grease stained in places. Her hair is silver and curly. She wears crescent spectacles with a black brim.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a logical person and will generally grow upset if things defy logic and science.
History: Born to a pair of adventurers, Anbera grew up listening to her father's many stories. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She struck the Map Maker job and began her own company from there.
Motivation: She desires power and/or immortality; and balancing her hectic life and new map maker responsibilities is difficult
Ideals: Logical. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Map Maker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 700 gp. Red garnet (130 gp). Blue quartz (14 gp). Sard (60 gp). Malachite (14 gp). 1 Minor magic item. 1 Minor magic item.
Purban Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on his right hand. His black hair is drawn into a tight pony tail with a card scrunchie. He is very pretty but has cold, dead eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a pair of adventurers, Purban grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Professionalism, Logical. Bonds: Adventurer, In love, Attractive. Occupation: Crown-heir
Voice: Italian accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 140 gp. 1 Half-Plate.
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