Thradal Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a grey vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears his black hair up. He has a tattooed face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Thradal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He is a Jackalwere in disguise. His father was a mechanic, and taught him how to fix just about anything. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: A need for knowledge about a nearby landmark; and to protect his home
Ideals: Persistence. Flaws: Hedonist. Bonds: Attractive, Guardian, Adventurer. Occupation: Brewer
Voice: Excited and jittery
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Terran, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 400 gp.
Millicent Marley, Female Human [Permalink]
Personal [hide]
Description: She wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. She has shaved her head bald. Her eyes are brown and she is always smoking a pipe.
Personality: She is very quiet and rarely speaks above a whisper. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to get laid.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Has a crush, Adventurer, Enemies. Occupation: Farmer
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 93 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 18 (+4) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Gnoll
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 600 gp. Banded agate (16 gp). Iolite (80 gp). Tiger eye turquoise (16 gp). Chalcedony (80 gp). Brown diamond (7000 gp). Aquamarine (800 gp). Sard (80 gp). Rhodochrosite (16 gp). Rhodochrosite (16 gp). Rose (80 gp).
Koeth Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is also unnaturally pale. He has a white handlebar mustache and slicked back white hair. He has a dull look in his amber eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He would rather hide behind his crafts than deal with other people.
History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Nature, Slave. Occupation: Sculptor
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 76 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Aquan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 4000 gp. Chrysoprase (70 gp). Aquamarine (500 gp). Peridot (70 gp). Iolite (70 gp). Deep green spinel (160 gp). Blue quartz (14 gp). Citrine (70 gp). Aquamarine (500 gp). Rock crystal (70 gp). 1 Medium magic item.
Nedda Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear white pants and tee shirts. Her tied-back hair is red. She wears an eyepatch.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born to a pair of adventurers, Nedda grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: She has passion for adventuring and risk.
Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Miner
Voice: Strong lisp
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Elven
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Tourmaline (80 gp).
Hugolina Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is generally well dressed albeit a few years behind the times. Her black hair is braided into rings. She has amber eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Hugolina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She moves from town to town, unable to find a place to settle.
Motivation: Her religion dominates her actions.
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Religious, Poor. Occupation: Barrister
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!