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NPC Generator

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Advanced [show]


Symma Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in the west her family was never financially stable. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She has been saving her money to try and buy her sister's freedom.

Motivation: Doesn't want to be a Shipwright and was forced into it by her family.

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Poor, Attractive, Family. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Symma Daergel, Female Gnome Rogue 1
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 16 (+3)17 (+3)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2

Possessions: 70 gp.


Social Check DCs


Shifting Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. He has done his best to style his gray fur to look like a famous performer. His fierce yellow eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Masseuse

Voice: Speaks with lips pursed

Attributes [hide]

Shifting Of Ale, Male Tabaxi Barbarian 2
Medium (6'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Pelt Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a clover on it. He has styled his beige fur well, parting it to the left. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Pelt was born with his mother's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now mingles about in high society.

Motivation: Wishes to resurrect an old love.

Ideals: Impeccable. Bonds: Attractive, Job, In love, Rich. Occupation: Bookbinder

Voice: Rolls R's

Attributes [hide]

Pelt Thundercloud, Male Tabaxi Aristocrat 1
Medium (6'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)10 (+0) 15 (+2)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Grom Thornton, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has a large white mantle and cape that has been intricately interwoven into his blue robe. His golden hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. Grom was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Bather. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and he's in love

Flaws: Ugly, Shy, Impulsive. Bonds: Immigrant. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Grom Thornton, Male Half-Orc Sorcerer 8
Medium (6'9") Half-Orc, Lawful Evil (CR 8)
Armor Class 9
Hit Points 57 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)11 (+0) 15 (+2)10 (+0)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 10000 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Dûgz Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, black, dusty cloak. He sports a long blonde beard, and similarly colored long hair. His hazel eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He now travels the world, in search of power and loot.

Motivation: He wants revenge against gnolls; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: PTSD. Bonds: Immigrant, Adventurer, Enemies. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Dûgz Thackeray, Male Half-Orc Monk 6
Medium (5'0") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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