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NPC Generator

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Adam Atherton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. He has a auburn handlebar mustache and slicked back auburn hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His parents moved while he was still in utero so he is the first generation to be born here. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their daughter. He worked as a Server, and he later adopted a second daughter.

Motivation: A deep hatred of dire rats; and his spouse's relatives view him with great suspicion

Flaws: Shy. Bonds: Immigrant, Family, Slave, Enemies. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Adam Atherton, Male Human Wizard 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1 Average lock.


Social Check DCs


Elaim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He has a moderate pudge and is not very fit. His golden hair is long and unkept. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. Elaim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the north to a Hunter, Elaim learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Job, Adventurer. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Elaim Eversharp, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Athletics +5, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Donaar Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light black in addition to tight pants. His brass crest is unkempt and raggedy. His eyes are likewise gold.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His job bores him to no end. He has decided to make it more interesting.

History: Donaar was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he feels kind of lost in life

Flaws: Ugly, Depressed, Fearful. Bonds: Poor, Adventurer, Criminal record. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Donaar Verthisathurgiesh, Male Dragonborn Wizard 7
Medium (6'6") Dragonborn, Neutral Evil (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 9 (-1)9 (-1)
Skills Athletics +6, Intimidation +2
Senses Passive Perception 9
Languages Common, Ignan, Gnome
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 1100 gp.


Social Check DCs


Mreksh Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. His gold crest is unkempt and raggedy. His gold eyes peer out from beneath his small black hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Mreksh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Mreksh was left his father's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 13 years.

Motivation: Sabotage a competitor.

Flaws: Ugly. Bonds: Slave, Poor, Job, Military. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Mreksh Qyxpahrgh, Male Dragonborn Fighter 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Rolen Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. He wears his brown hair down. He wears a mask on his face.

Personality: He has always had a great fascination with Elven culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Rolen hails from a village terrorized by goblins. When Rolen reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A strong sense of loyalty to Elven people; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Enemies, Military. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Rolen Markum, Male Half-Elf Monk 3
Medium (5'10") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 9 (-1)8 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 600 sp.


Social Check DCs

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