Diggory Heiser, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He has a slight overbite and is overall scrawny. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has amber eyes.
Personality: He can speak with the recently deceased. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's attracted to the PC; and retire the richest man in the north
Ideals: Gifted, Entrepeneur, Persistence. Bonds: Military, Has a crush. Occupation: Soapmaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Golden pearl (150 gp). 6 Acid flasks.
Ivellios Goltorah, Male Elf [Permalink]
Personal [hide]
Description: 4'9" and muscular, this northern man wears a well pressed and immaculate suit (or dress). He keeps his long chestnut hair kept up in a rat tail. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a ruthless business man, a trait he acquired from his father.
History: Born to a pair of adventurers, Ivellios grew up listening to his father's many stories. Ivellios abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Jeweler
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 80 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Draconic, Ignan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 1000 gp. White opal (600 gp). Chalcedony (60 gp). Violet garnet (1100 gp). Malachite (15 gp). Chalcedony (60 gp).
Vadania Firahel, Female Elf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is dressed in earthy colors with a blue and brown handkerchief worn on her right side. Her whole body is exceptionally muscular. She has wavy golden hair. She wears crescent spectacles with a black brim.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of southern immigrants she idolized her father. Her father was a soldier and died while she was still young. Vadania was left her father's suit of armor and trained in its use and care. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and she has a crush on the local sellsword
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Military, Family, Has a crush. Occupation: Detective
Voice: Smoker's lung
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 3000 sp.
Tree In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing the road beaten gear of a warrior. His long beige fur is drawn into a two foot long braid. He has several tiny sapphire earrings on each ear.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has all his life been fascinated with writing.
History: Sold as a small child to a brothel owner, Tree was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He became a Merchant soon after.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and further expansion of business
Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Rich, Mentor, Job. Occupation: Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2700 sp. Aquamarine (900 gp). Hematite (15 gp). Silver pearl (50 gp). 1 Masterwork Common Melee.
Birel Conway, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner, and carries hand crossbows. She has a long auburn ponytail with little hanging trinkets. Her eyes are blue and catlike.
Personality: Eccentric and domineering, Birel will drive conversation. Energy wise she seems alert and responsive.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Birel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her religion dominates her actions.
Ideals: Fighting, Extrovert, Professionalism. Bonds: Attractive, Religious. Occupation: Performer
Voice: German accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!