Hamil Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is still thick. His eyes, though not visible through his cowl, are gray.
Personality: He is overprotective of those who hire his services. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a pair of adventurers, Hamil grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He now travels the world, in search of power and loot.
Motivation: To unite with his sister; and an old rival family wants him found
Bonds: Guardian, Slave, Adventurer, Immigrant, Family. Occupation: Miller
Voice: Hissing voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Brass mug with jade inlays (100 gp).
Vonbin Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with red socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. He keeps his blonde hair in a pixie cut. He wears large thick round spectacles.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is an amazing painter.
History: The child of northern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the north, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg; and to pay off his debts
Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Debt. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 160 gp.
Nyx Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is bald on top and has large auburn tufts of hair around her ears. Her hazel eyes dart from person to person.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Energy wise she seems alert and responsive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Armorer and was forced into it by her family.
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Rich, Family. Occupation: Armorer
Voice: Scandinavian accent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 7)
Armor Class 14
Hit Points 13 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp. Coral (50 gp). Alexandrite (1600 gp).
Erias Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a very tight haircut. His eyes, though not visible through his cowl, are blue.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Ideals: Impeccable, Extrovert, Entrepeneur. Bonds: Adventurer. Occupation: Sculptor
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Chain shirt.
Silent Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is muscular with a powerful set of arms. Her orange fur is knotted and matted. She is baby faced.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: When she was but 5 years old her parents immigrated from the west. She struck it rich when she found rare goods in large quantities. She became a Healer soon after.
Motivation: To settle down with her crush; and further expansion of business
Flaws: Greedy. Bonds: Rich, Adventurer, Immigrant, Job, Has a crush. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 80 pp.
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