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Advanced [show]


Mella Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears violet leather gloves, a violet jacket, and tight pants. She has wavy white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is a Unemployed first and foremost. She believes firmly that knowledge should be universal. She pushes her goals aggressively. She is also a coward if confronted.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Weaver mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To be a Weaver again.

Ideals: Athletic. Flaws: Fearful, Disease. Bonds: Job, Rich. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Mella Erenaeth, Female Half-Elf Adept 4
Medium (5'7") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)13 (+1) 13 (+1)7 (-2)
Skills Persuasion +0
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 32000 sp.


Social Check DCs


Hubert Beitz, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright grey suits and hats. He wears a small hat to cover his moderate length chestnut hair. His eyes are violet and catlike.

Personality: He acts crazy and hedonistic. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To find somewhere to settle down; and he is content

Flaws: Hedonist, Mundane. Bonds: Attractive, Immigrant, Nature, Rich. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Hubert Beitz, Male Human Adept 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)10 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 sp. Rhodochrosite (7 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Grom Cumberbatch, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a hunchback. His white hair is kept up in a ponytail inside a top hat. His eyes, though not visible through his cowl, are gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is an amazing painter.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the east

Ideals: Optimist, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Grom Cumberbatch, Male Half-Orc Sorcerer 7
Medium (6'6") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)8 (-1) 17 (+3)14 (+2)
Skills Performance +5, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Nuraval Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is lengthy and is close to two feet long. He has gray eyes and a brown hat with a yellow feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his brother's freedom.

Motivation: He has a rivalry with the Church that dominates his actions; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Selfish. Bonds: Family, Religious. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Nuraval Eversharp, Male Dwarf Ranger 6
Medium (4'2") Dwarf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +3, Intimidation +6
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 8000 sp.


Social Check DCs


Sarai Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her black hair in a pixie cut. She has hazel eyes and a white hat with a tan feather.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She believes the world needs to unite to get rid of illithids once and for all.

History: Born to a pair of adventurers, Sarai grew up listening to her father's many stories. Sarai abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against illithids

Ideals: Fighting, Athletic. Bonds: Enemies, Adventurer. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Sarai Hogcollar, Female Halfling Wizard 3
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Religion +2, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 4000 cp.


Social Check DCs

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