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NPC Generator

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Advanced [show]


Ida Beverly, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is generally well dressed albeit a few years behind the times. She keeps her chestnut hair in a pixie cut. Her green eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing herself, she comes off as nervous. She takes great joy in being the best Jeweler in town.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Flaws: Shy. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Ida Beverly, Female Human Adept 11
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 74 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs


Bardryn Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears just a brown suit. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her silver hair is braided into rings. Her eyes are green and catlike.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a Ruler, her mother struggled to pay the bills. Her first spouse was a Ruler, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: To be a Ruler again; and expand her business

Ideals: Optimist. Bonds: Adventurer, Poor, Family, Job. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Bardryn Frostbeard, Female Dwarf Monk 3
Medium (3'10") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)15 (+2) 16 (+3)8 (-1)
Skills Medicine +5, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Malachite (14 gp). Amber (90 gp). 1 Average lock.


Social Check DCs


Thea Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She sports red clothing, slightly heavier than average wear. She has wavy golden hair. Her brown eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Thea isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has a crush on the local Bricklayer; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Thea Wildheart, Female Halfling Barbarian 2
Small (2'8") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 500 sp. Large well-done wool tapestry (400 gp). 8 Acid flasks.


Social Check DCs


Meriele Mystralath, Female Elf [Permalink]

Personal [hide]

Description: 4'8" and muscular, this northern woman wears a blue tunic with tan highlights, and long red pants that bunch up around her shoes. She sports a flattop hair cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Gifted from a young age, Meriele studied abroad. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: To clean up the streets; and to get a good night's sleep

Ideals: Athletic, Gifted. Flaws: Insomniac, Hedonist. Bonds: Rich, Guardian. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Meriele Mystralath, Female Elf Rogue 13
Medium (4'8") Elf, Lawful Good (CR 13)
Armor Class 10
Hit Points 50 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Survival +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 4000 gp. Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown cloak and cross-gartered red stockings, and sports empty pouches on his belt. His hair is cut close to his head. His gray eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. Through the years after Fargrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Fargrim's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is unsatisfied with his job; and to clean up the streets

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Nature, Guardian. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Fargrim Rakankrak, Male Dwarf Rogue 12
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 81 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Athletics +2, History +6
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +6

Possessions: 4000 gp. Gold dragon comb with red garnet eye (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Fire opal pendant on a fine gold chain (400 gp). Solid gold idol (900 gp). Old masterpiece painting (400 gp). A miniature golden chest with tiny emeralds lining the top (80 gp).


Social Check DCs

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