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NPC Generator

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Advanced [show]


Frouse Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tan shirt with thin brown vertical stripes and blue pants. He is an epitome of beauty. His hair is golden and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. Frouse is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the north to a Mason, Frouse learned a great deal about his father's area of expertise. A few years later when the west was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and he is compelled to act according to his religious beliefs

Bonds: Attractive, Family, Job, Immigrant, Religious. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Frouse Quillsharpener, Male Gnome Sorcerer 3
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 19 (+4)15 (+2) 13 (+1)9 (-1)
Skills History +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 20 pp.


Social Check DCs


Wella Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'8" has a big stupid grin on her face most of the time. She wears a white collared shirt and brown skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her long chestnut hair is drawn into a two foot long braid. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A powerful slaver made her what she is. She moved out north to avoid the crime she committed. She was granted necromantic powers by her dying sister.

Motivation: Dwarven compassion; and she is a bit of a kleptomaniac

Ideals: Gifted, Entrepeneur. Flaws: Racist. Bonds: Mentor, Criminal record. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Wella Wildcloak, Female Halfling Expert 9
Small (2'8") Halfling, Neutral Evil (CR 9)
Armor Class 15
Hit Points 47 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling, Elven, Goblin
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +5

Possessions: 3000 sp. Alexandrite (300 gp). Smoky quartz (70 gp). Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Hayden, Male Human [Permalink]

Personal [hide]

Description: A 5'7" southern man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is matted, messy, and big. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born in the south his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Someone believes him a fraud; and he wants revenge against goblins

Ideals: Passionate. Flaws: Ugly. Bonds: Enemies, Poor, Job. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Hunter Hayden, Male Human Rogue 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 160 gp.


Social Check DCs


Travok Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He is dressed in an above average manner. His golden hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful necromancer made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Mentor, Criminal record. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Travok Helcral, Male Dwarf Bard 12
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 70 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)15 (+2) 11 (+0)14 (+2)
Skills Persuasion +6, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 200 pp. Chalcedony (20 gp). Jasper (20 gp). Azurite (7 gp). Hematite (7 gp). Deep blue spinel (1400 gp). Star rose quartz (20 gp). Obsidian (7 gp). Tiger eye turquoise (7 gp). Lapis lazuli (7 gp). Iolite (20 gp).


Social Check DCs


Kite On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, constantly wearing a pastel suit, violet shirt, and black tie. Her fur is short and white. Her eyes are green and catlike.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She misses her home and complains about the freezing weather, even in summer.

History: She comes from a rich northern family. She worked as a nervous Gardener and found it very stressful. She has drifted from career to career and currently works as a Gardener.

Motivation: She has money and likes to spend it.

Flaws: Antagonistic. Bonds: Immigrant, Rich, Job. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Kite On the Water, Female Tabaxi Bard 14
Medium (6'0") Tabaxi, Lawful Good (CR 14)
Armor Class 10
Hit Points 78 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)14 (+2) 10 (+0)18 (+4)
Skills Arcana +7, Persuasion +9
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 5000 gp. Gold dragon comb with red garnet eye (1200 gp). Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (3000 gp). Sapphire pendant on gold chain (1200 gp). An abacus with copper, silver and gold markers (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Gold and ruby ring (6000 gp). A small bag of saffron. (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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