Nurkara Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the sun god around her neck, and a flail on her belt. She carries a battered hammer and tarnished flail as well. Her hair is black and very short. Her brown eyes peer out from beneath her broad grey hat.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is obsessed with a lost civilization.
History: Born to a Ploughman, her father struggled to pay the bills. Her father was very strict, and drilled into her lessons on being the perfect lady. She is searching for what she claims is her rightful reward.
Motivation: She doesn't get along with people that don't share her tastes; and she desires power and/or immortality
Ideals: Fighting, Joker, Impeccable. Bonds: Adventurer, Poor. Occupation: Marshal
Voice: Relaxed voice
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp. 1 Half-Plate.
Direcris Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears very tight pants and wife beaters, though occasionally he sports a green coat. His right hand appears badly burned and disfigured. His gold crest is heavily combed to the right. His gold eyes are passionate and lively.
Personality: Direcris is depressed about a lot of things. He tends to be a nihilist. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: From birth he was tutored by a cruel and relentless mentor. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture.
Flaws: Depressed, Insane. Bonds: Criminal record, Mentor. Occupation: Guard
Voice: Raspy
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Pijjirik Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a long, black cloak. His black crest is kept up in a ponytail inside a feathered hat. His thin eyebrows rest above his beady gold eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.
History: He got into the Laborer business at a young age. Pijjirik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.
Motivation: To clean up the streets; and further expansion of business
Flaws: Ugly, Emotional, Addict. Bonds: Job, Adventurer, Guardian. Occupation: Laborer
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Banded mail.
Oppah Turen, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her chestnut hair is greasy and uncared for. Her amber eyes are slightly larger than normal.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was granted psionic powers by her dying brother.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Servant
Voice: Italian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 62 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 5 (-3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 100 pp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Embroidered and bejeweled glove (1000 gp). A roughly beaten golden orb (60 gp). Gold dragon comb with red garnet eye (1800 gp).
Jak Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male has a large white mantle and cape that has been intricately interwoven into his black robe. He is tall, broad shouldered and powerfully built. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant amber.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Halflings.
History: Born to a pair of adventurers, Jak grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: A strong sense of loyalty to Human people; and to unite with his sister
Flaws: Racist. Bonds: Enemies, Adventurer, Job, Family. Occupation: Masseuse
Voice: Mousy voice
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Large well-done wool tapestry (100 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!