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NPC Generator

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Advanced [show]


Lavinia Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She wears white painted combat armor at almost all times. She is portly but not overly obese. Her red hair is cut jaggedly and amateurishly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She exudes charisma. She is a tour de force of persuasion. She uses divination through singing.

History: She was born into a rich family. Her childhood dream was to be a Engraver, but she was a colossal failure. She has drifted from career to career and currently works as a Merchant.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Attractive, Rich, Job. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Lavinia Underbough, Female Halfling Warrior 9
Small (2'11") Halfling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 48 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)17 (+3) 16 (+3)12 (+1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Goblin, Orc
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1300 gp.


Social Check DCs


Balam Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He typically wears black cloth garments or leather armor. He has a hunchback. He keeps his black hair in a flapper bob. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a brothel owner, Balam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Joker. Flaws: Ugly. Bonds: Job, Mentor, Criminal record. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Balam Felicity, Male Tiefling Rogue 8
Medium (6'10") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 8 (-1)15 (+2)
Skills Insight +2, Religion +5
Senses Passive Perception 9
Languages Common, Goblin, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 700 gp. White pearl (160 gp). Peridot (70 gp). Blue star sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: This man prefers to wear green pants and tee shirts. He has a penchant for wearing a ring with an oversized jet on his right hand. His hair is white and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Gifted from a young age, Cressel studied abroad. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently gotten a pet goose that steals things from people.

Motivation: He has money and likes to spend it; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Nature, Criminal record. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Cressel Sorrow, Male Tiefling Wizard 18
Medium (6'3") Tiefling, Chaotic Neutral (CR 18)
Armor Class 9
Hit Points 32 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)10 (+0) 15 (+2)17 (+3)
Skills Performance +9, Survival +8
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +5 / 5d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144

Possessions: 11000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (700 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Fire opal pendant on a fine gold chain (1600 gp). A necklace of small pink pearls (3000 gp). Gold dragon comb with red garnet eye (400 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (700 gp). Embroidered and bejeweled glove (1000 gp). Sapphire pendant on gold chain (800 gp). Gold dragon comb with red garnet eye (400 gp). Sapphire pendant on gold chain (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). An abacus with copper, silver and gold markers (30 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Jeweled gold crown (4000 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Gold music box (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Audhild Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and carries morningstars. She has shaved her head bald. Her fair skin shows little sign of her aristocratic breeding.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Fighting, Justice. Bonds: Rich, Attractive, Guardian. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Audhild Goblinbane, Female Dwarf Druid 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)12 (+1) 12 (+1)8 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Brown-green garnet (50 gp).


Social Check DCs


Ar-Pratu Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is renowned for his bright black suits and hats. His clothes are grease stained in places. His white hair is lengthy and is close to two feet long. His amber eyes peer out from beneath his wide-brimmed black hat.

Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: Ar-Pratu lived on a farm with his father, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family, Nature. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Ar-Pratu Bentham, Male Half-Orc Commoner 7
Medium (6'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)10 (+0) 14 (+2)9 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp.


Social Check DCs

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