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NPC Generator

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Advanced [show]


Oriel Hadleigh, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a grey vest and prefers pastel and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. With wild black hair. Her eyes are hazel.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for her, and Oriel does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born at the edge of vast mountains. Her father took her hunting and taught her how to get in the mind of other creatures. She left for the south, certain she would find work there.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Flaws: Ugly, Depressed. Bonds: Immigrant, Nature, Military. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Oriel Hadleigh, Female Human Monk 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Athletics +1, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).


Social Check DCs


Diesa Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is generally shirtless and showing off her tattooed chest. She is an epitome of beauty. Her white hair is kept up in a ponytail inside a wide-brimmed hat. Her green eyes lackadaisically let the world flow into them.

Personality: She acts crazy and hedonistic. Further she is a bit of a stoner and is frequently out of it.

History: Diesa was born in the north. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is searching for what she claims is her rightful reward.

Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her son

Ideals: Persistence. Flaws: Hedonist, Addict. Bonds: Attractive, Adventurer, Family. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Diesa Trueanvil, Female Dwarf Cleric 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)16 (+3) 9 (-1)9 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Gnoll, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Ernest Yardley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a simple brown robe with blue stripes complete with hood. His hair is always cut to a buzz. This hazel eyed easterner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with a lost civilization.

History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To unite with his sister.

Ideals: Logical. Bonds: Attractive, Adventurer, Family. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Ernest Yardley, Male Human Sorcerer 11
Medium (6'5") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 59 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Persuasion +5, Religion +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1900 gp. An abacus with copper, silver and gold markers (40 gp). Golden circlet with four aquamarines (4000 gp). A necklace of small pink pearls (4000 gp).


Social Check DCs


Qualen Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Masseuse. His golden hair is still thick. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Qualen will drive conversation. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Qualen grew up listening to his mother's many stories. He has had some formal music training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has a crush on the local marshal

Ideals: Extrovert, Artistic. Flaws: Insane, Addict. Bonds: Adventurer, Has a crush. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Qualen Daergel, Male Gnome Adept 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Medicine +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs


Patrick Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered axe and tarnished halberd as well. With bright red hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered writing. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Attractive, Religious, Military. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Patrick Tewksbury, Male Human Aristocrat 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 13 (+1)7 (-2) 15 (+2)14 (+2)
Skills Intimidation +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: 130 gp. Hematite (14 gp).


Social Check DCs

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