Margery Horner, Female Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'2" and wears a worn and beaten armor. Her white hair is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: The child of northern immigrants she idolized her father. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She moves from town to town, unable to find a place to settle.
Motivation: Seeks redemption; and wants to open a new tavern
Flaws: Ugly, Shy. Bonds: Job, Immigrant, Criminal record. Occupation: Layabout
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 200 gp.
Nedda Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears her chestnut hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.
Personality: She is calm most of the time but flees social interaction. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hasn't been sleeping well lately.
Motivation: She's in love.
Flaws: Shy, Insomniac. Bonds: Has a crush, Rich. Occupation: Bowyer
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 50 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 16000 sp. 1 Minor magic item. 1 Minor magic item.
Crampernap Murnig, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. He wears his golden hair up in a very large beehive style do. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and he wants to get laid
Ideals: Athletic, Philantrophist, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Mercenary
Voice: Jamaican accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 15000 sp.
Nyx Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: 3'4" and lanky with angular features, she is an attractive figure. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is cut close to her head. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Nyx was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Brewer work with an outfit from a few towns over. Brewer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: To be a Junk Dealer again; and balancing her hectic life and new brewer responsibilities is difficult
Flaws: Cynical, Forgetful. Bonds: Poor, Attractive, Job. Occupation: Brewer
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 7)
Armor Class 12
Hit Points 58 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 200 gp. Coral (140 gp). Tourmaline (140 gp). Lapis lazuli (5 gp). Blue quartz (5 gp).
Merihim Muse, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man is typically in his Architect uniform, and a wedding ring on his right hand. His purple hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gold.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Merihim studied abroad. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He has worked as a Architect like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and to be a fisher again
Ideals: Artistic, Gifted. Bonds: Job, In love, Slave. Occupation: Architect
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 40 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Druidic, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 800 gp. Deep blue spinel (1500 gp). White opal (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!