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NPC Generator

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Advanced [show]


Roger Shipley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting clothing which further accentuates his frame. His brown hair is kept up in a ponytail inside a deerstalker hat. His amber eyes lackadaisically let the world flow into them.

Personality: Roger speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Energy wise he seems alert and responsive.

History: Roger was born with his father's beautiful face. A freak accident while working with his Gardener father left him crippled. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Ideals: Impeccable, Professionalism. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Soapmaker

Voice: Spits words with contempt

Attributes [hide]

Roger Shipley, Male Human Aristocrat 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Marigold Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her whole body is exceptionally muscular. She keeps her long black hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Marigold was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Marigold's mother didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: She's looking for her big break.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Marigold Honeypot, Female Halfling Sorcerer 4
Small (3'1") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 26000 sp.


Social Check DCs


Caeldrim Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is silver, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west his family was never financially stable. Caeldrim was born on a far western desert where he grew up under the tutelage of his mother, an expert Fisher. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and seeks redemption

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Caeldrim Netyoive, Male Elf Barbarian 2
Medium (5'4") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 7 (-2)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 310 gp. Rose (70 gp). White pearl (130 gp).


Social Check DCs


Gurdis Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is long and red with streaks of chestnut, and is pulled back with small brown clips. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: Gurdis hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. Flattery will make her almost putty in your hands.

History: Sold as a small child to a wizard, Gurdis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she uses money and sex appeal to get what she needs

Ideals: Artistic. Flaws: Selfish. Bonds: Rich, Attractive, Mentor. Occupation: Mayor

Voice: Nasally tone

Attributes [hide]

Gurdis Bofdann, Female Dwarf Adept 7
Medium (4'3") Dwarf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)8 (-1) 12 (+1)12 (+1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 700 gp. Fire opal pendant on a fine gold chain (1300 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). A roughly beaten golden orb (180 gp). 1 Minor magic item.


Social Check DCs


Thorpe Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is long and unkept. His eyes, though not visible through his cowl, are amber.

Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Thorpe has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Ugly, Antagonistic, Fearful, Disease. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Thorpe Sunmeadow, Male Halfling Aristocrat 13
Small (3'2") Halfling, Neutral Evil (CR 13)
Armor Class 14
Hit Points 108 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)12 (+1) 9 (-1)18 (+4)
Skills Acrobatics +7, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Aquamarine (400 gp). Red garnet (140 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs

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