Názkûga Morton, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length red hair. His green eyes peer out from beneath his deerstalker white hat.
Personality: He snorts whenever he laughs or is feeling confident. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Názkûga grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Názkûga. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has comitted a past crime that haunts him to this day; and wants to have a good time and be beloved
Ideals: Philantrophist, Entrepeneur, Optimist. Bonds: Criminal record. Occupation: Bookbinder
Voice: Spits words with contempt
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 10 (+0) | 7 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Hrathy Blyth, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she typically wears white cloth garments or leather armor. Her auburn hair has been sun bleached extensively. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Hrathy was born the youngest of three triplets. Her first spouse was a Layabout, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She used her abilities to travel the world and help people.
Motivation: Find a way to reverse the transformation of her sister; and regain custody of her son
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Poor, Family. Occupation: Jeweler
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 12)
Armor Class 13
Hit Points 79 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Orc, Aquan
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 100 pp. Gold dragon comb with red garnet eye (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). A silver and pearl hairclip (20 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). A roughly beaten golden orb (70 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (1400 gp). 1 Minor magic item. 1 Minor magic item.
Pelt Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and pastel robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His fur is beige and very short. His fierce hazel eyes like to dwell on things.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Like his father and his sister before him, after school he went straight into learning to become a Mercenary. He has set out to sabotage the competition.
Motivation: Regain custody of his daughter; and further expansion of business
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Mercenary
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Goblin, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. White pearl (150 gp).
Dagger Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. He keeps his gray fur in a flapper bob. His eyes, though not visible through his cowl, are green.
Personality: He speaks before he thinks and is too direct. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of a Courier, who enjoyed hunting, Dagger was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found; and expand his business
Flaws: Impulsive. Bonds: Family, Nature, Mentor, Job. Occupation: Stableman
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 77 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 2400 gp. A roughly beaten golden orb (100 gp). Black velvet mask with numerous citrines (100 gp). Gold dragon comb with red garnet eye (700 gp).
Tree Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. His beige fur is slicked back into a classic pompadour. He is baby faced.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He is a Succubi in disguise. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and he is terrified, and will act out of fear
Flaws: Terse, Fearful, Ugly, Insomniac. Bonds: Adventurer. Occupation: Weaver
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 32000 sp.
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