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Advanced [show]


Heather Drover, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. She has done her best to style her red hair to look like a famous performer. Her eyes are hazel.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Roofer, who enjoyed hunting, Heather was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Heather Drover, Female Half-Elf Rogue 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills Nature +2, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp. Rhodochrosite (12 gp). Star ruby (1100 gp). Hematite (12 gp). Chrysoberyl (80 gp).


Social Check DCs


Emerald In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his lavender fur to look like a famous performer. His skin is flawless and his yellow eyes scan people very quickly.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He believes the world needs to unite to get rid of illithids once and for all.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by illithids. Emerald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Flaws: Racist. Bonds: Rich, Attractive, Enemies, Mentor, Military. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Emerald In the Wind, Male Tabaxi Rogue 10
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 26 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)14 (+2) 12 (+1)18 (+4)
Skills History +6, Intimidation +8
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 2400 gp. Sardonyx (30 gp). Malachite (13 gp). Freshwater pearl (13 gp). Jasper (30 gp). Amber (90 gp). Black pearl (800 gp). Smoky quartz (30 gp). 1 Minor magic item.


Social Check DCs


Three Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. He sports a flattop fur cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a soldier and died while he was still young. Three was left his mother's suit of armor and trained in its use and care. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Shy, Secretive. Bonds: Rich, Military, Adventurer. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Three Of Claws, Male Tabaxi Monk 1
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)16 (+3) 8 (-1)14 (+2)
Skills Deception +4, Insight +1
Senses Passive Perception 9
Languages Common, Celestial, Giant, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp.


Social Check DCs


Vonana Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she usually wears her brown robe and has her lance always slung over her shoulder, and is pretty ugly. Her long black hair reaches down to her waist. Her face is scarred and worn.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is lazy and tries to find solutions quickly.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world; and she feels kind of lost in life

Ideals: Impeccable. Flaws: Ugly, Depressed, Lazy. Bonds: Military. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Vonana Eversharp, Female Dwarf Aristocrat 7
Medium (4'1") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 63 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)15 (+2) 13 (+1)12 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 900 gp.


Social Check DCs


Faral Firahel, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tight fighting clothing, which leaves very little to the imagination. Her blonde hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Faral has worked very hard to control her curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Athletic. Flaws: Antagonistic, Disease. Bonds: Criminal record. Occupation: Crown-heir

Voice: pre-pubescent

Attributes [hide]

Faral Firahel, Female Elf Warrior 8
Medium (5'3") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 26 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)13 (+1) 13 (+1)9 (-1)
Skills History +4, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 140 pp.


Social Check DCs

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