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NPC Generator

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Advanced [show]


Salanop Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in blue turtlenecks beneath a green coat with grey slacks. Her silver hair is cut jaggedly and amateurishly. Her violet eyes lackadaisically let the world flow into them.

Personality: She is happy with her job as a Herbalist. She turns her eye from what people do, preferring to live and let live. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She served in the navy to pay for her family's outstanding loans. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She struck the Herbalist job and began her own company from there.

Motivation: Balancing her hectic life and new Herbalist responsibilities is difficult; and she wants revenge against giants

Flaws: PTSD. Bonds: Job, Enemies, Military. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Salanop Albaratie, Female Gnome Rogue 8
Small (3'4") Gnome, Lawful Good (CR 8)
Armor Class 14
Hit Points 40 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp. Jasper (40 gp). Chrysoberyl (60 gp).


Social Check DCs


Aasathra Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears suspenders and green workpants. Her shirt is blue, and she wears a heavy green leather apron most of the time. Her green crest has been sun bleached extensively. She has a tattooed face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She plays an instrument quite well.

History: Her mother raised her in a mountain cabin. Aasathra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Doctor

Voice: Mousy voice

Attributes [hide]

Aasathra Bhenkumbyrznaax, Female Dragonborn Cleric 10
Medium (6'4") Dragonborn, Lawful Good (CR 10)
Armor Class 10
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)14 (+2) 16 (+3)18 (+4)
Skills Performance +8, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 3000 sp. Tiger eye turquoise (11 gp). Deep blue spinel (600 gp). Hematite (11 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jade In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman is typically in her Interpreter uniform, and a wedding ring on her left hand. Her wide-brimmed hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born a particularly ugly child, much to the horror of her parents. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Interpreter. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and expand her business

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Job, In love. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Jade In the Wind, Female Tabaxi Commoner 3
Medium (5'6") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Gurdis Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: 3'11" and lanky with angular features, she is an attractive figure. She wears grey trousers with red and black striped suspenders. She wears various colorful collared shirts. Her hair, while still mostly brown, has prominent grey streaks. Her eyes, though not visible through her cowl, are green.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her family was turned out during the war. She and her family wandered east to less war torn lands. She used her abilities to travel the world and help people.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable, Philantrophist. Flaws: PTSD. Bonds: Attractive, Slave. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Gurdis Rakankrak, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 25 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 20 (+5)12 (+1) 12 (+1)12 (+1)
Skills Athletics +4, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Halander Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears his chestnut hair down. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic. Flaws: Forgetful. Bonds: Attractive, Nature, Rich. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Halander Thorngage, Male Halfling Barbarian 14
Small (2'11") Halfling, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 113 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1

Possessions: 4000 gp. Golden yellow topaz (300 gp). Bloodstone (60 gp). Deep green spinel (140 gp). Aquamarine (300 gp). Blue star sapphire (1100 gp). Rich purple corundum (1100 gp).


Social Check DCs

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