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NPC Generator

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Advanced [show]


Peren Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath his clothing is a huge mess of scar tissue. His brown hair is heavily combed to the right. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Emotional. Bonds: Poor, Slave, Military. Occupation: Masseuse

Voice: Laughs frequently while speaking

Attributes [hide]

Peren Eathalena, Male Half-Elf Monk 15
Medium (5'0") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 89 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 8 (-1)14 (+2)
Skills Athletics +7, Religion +7
Senses Passive Perception 9
Languages Common, Elven, Gnome, Druidic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7

Possessions: 700 pp. Rich purple corundum (1100 gp). Hematite (4 gp). Chrysoprase (60 gp). Deep green spinel (50 gp). 1 Medium magic item.


Social Check DCs


Windy Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man dresses in brown turtlenecks beneath a pastel coat with green slacks. He keeps his long brown fur kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Bonds: Attractive, Adventurer, Religious. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Windy Of Snakes, Male Tabaxi Aristocrat 4
Medium (5'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)13 (+1) 15 (+2)18 (+4)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 44000 sp.


Social Check DCs


Roland Copeland, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is knotted and matted. His eyes are a pleasant blue.

Personality: He is almost excessively polite to everyone, even when angry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Roland took refuge in the ruined castle and found the beat up trident and armor he uses now. He has been saving his money to try and buy his brother's freedom.

Motivation: Revenge; and a deep hatred of illithids

Flaws: Shy, Antagonistic. Bonds: Mentor, Nature, Family, Enemies. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Roland Copeland, Male Human Fighter 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)6 (-2) 13 (+1)7 (-2)
Skills History +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Elama Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. Her hair is white and curly. She wears round tiny glasses practically rammed into her face.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of southern immigrants she idolized her mother. She made a point of taking high paying jobs and getting most of it up front. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has passion for adventuring and risk; and wants her loneliness to end

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Elama Xiloscient, Female Elf Barbarian 13
Medium (5'3") Elf, True Neutral (CR 13)
Armor Class 14
Hit Points 57 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 6 (-2)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4

Possessions: 4000 gp. Red garnet (120 gp). Violet garnet (900 gp). Emerald (1300 gp). Coral (120 gp). White pearl (120 gp). Golden yellow topaz (900 gp). Banded agate (11 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghaliver Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears white cloth garments or leather armor. His white hair is cut short with large spiked bangs in the front. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Ghaliver hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He hasn't been sleeping well lately.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Artistic, Joker. Flaws: Insomniac. Bonds: Immigrant, Rich. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Ghaliver Bigheart, Male Halfling Ranger 8
Small (2'11") Halfling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 58 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Intimidation +3, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 pp.


Social Check DCs

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