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NPC Generator

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Advanced [show]


Jak Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has golden hair. His eyes are brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to make almost anything out of random pieces of junk.

History: Jak was born with his father's beautiful face. Brilliant and gifted he never wanted to apply himself. He has dedicated himself to building a better village for his children.

Motivation: Retire the richest man in the north; and to reunite with his old friends

Ideals: Joker, Gifted, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Jak Greenbottle, Male Halfling Rogue 15
Small (2'10") Halfling, Chaotic Good (CR 15)
Armor Class 10
Hit Points 83 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)8 (-1) 15 (+2)12 (+1)
Skills Animal Handling +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2

Possessions: 1200 pp. Blue quartz (10 gp). Chrysoprase (20 gp). Black star sapphire (1200 gp).


Social Check DCs


Oloric Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this northern man is dressed in earthy colors with a grey and brown handkerchief worn on his right side. His red hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the north. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.

Motivation: Wishes to resurrect an old love; and expand his business

Ideals: Athletic, Disciplined. Bonds: Job, Immigrant, Nature, In love. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Oloric Ironfist, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 11 (+0)8 (-1)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Solomon Yeardley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His tied-back hair is white. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He believes the world needs to unite to get rid of drow once and for all.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Solomon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Solomon. Days after completing his studies, news broke out that his hometown was attacked by drow. Solomon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He seems to be bored by most things; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Mundane. Bonds: Attractive, Criminal record, Enemies. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Solomon Yeardley, Male Human Warrior 11
Medium (5'7") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 104 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2800 gp. Star rose quartz (80 gp). Blue sapphire (1200 gp). Tourmaline (70 gp). Freshwater pearl (7 gp). Alexandrite (300 gp). Star ruby (1200 gp). 1 Minor magic item.


Social Check DCs


Sybil Tyndall, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. Her hair is always cut to a buzz. This gray eyed northerner is not easily forgotten.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a small toy that she constantly fidgets with.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). By chance she met her sister recently and the two have been together since.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Flaws: Addict. Bonds: Rich, Adventurer, Slave, Family, Criminal record. Occupation: Seamstress

Voice: Hollow voice

Attributes [hide]

Sybil Tyndall, Female Human Wizard 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 cp.


Social Check DCs


Pennie Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear white tank tops with red skirt. Her hair is short and white. Her otherwise smooth face is marked with small tiny scars.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a great chef.

History: She was born in the west, but her parents moved at a very young age to the north. Her druidic abilities were realized during a raid on her village. She then took over the family business and is one of the better Apothecary for hire.

Motivation: She is unsatisfied with her job.

Ideals: Gifted. Bonds: Job, Immigrant. Occupation: Apothecary

Voice: Low and grunting

Attributes [hide]

Pennie Greenleaf, Female Halfling Expert 7
Small (2'8") Halfling, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 38 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. A necklace of small pink pearls (2000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp).


Social Check DCs

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