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NPC Generator

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Advanced [show]


Helja Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears many layers of old clothing at all times and is in decent physical shape. Her auburn hair is lengthy. Her eyes are gray and she is always smoking a pipe.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Helja was born in the west. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Helja Daerdahk, Female Dwarf Sorcerer 4
Medium (3'9") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)16 (+3) 11 (+0)5 (-3)
Skills Acrobatics +3, Deception -1
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Ignan, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 10000 cp. Amber (150 gp). Amethyst (150 gp). Bloodstone (60 gp).


Social Check DCs


Maiathah Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing a long, tan, dusty cloak. Her hair is white and curly. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is obsessed with finding treasure.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. From there she went from mercenary job to mercenary job. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want her driven away; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Philantrophist. Flaws: Addict. Bonds: Poor, Adventurer, Religious, Enemies. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Maiathah Ilphelkiir, Female Elf Expert 2
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)13 (+1) 15 (+2)15 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 130 gp.


Social Check DCs


Tawna Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She likes to wear ponchos typically of a light red in addition to tight pants. She has moderate length chestnut hair. She wears crescent spectacles with a black brim.

Personality: She is a Apothecary first and foremost. She believes firmly that knowledge should be universal. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born at the edge of vast island. She went to a religious school and was inspired by the priests there in charitable deeds. She has achieved small success as a Apothecary.

Motivation: She has comitted a past crime that haunts her to this day; and further expansion of business

Flaws: Impulsive. Bonds: Job, Nature, Religious, Criminal record. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Tawna Fatrabbit, Female Halfling Commoner 6
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 6 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 9 (-1)12 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Freshwater pearl (9 gp).


Social Check DCs


Thodris Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a fine chain shirt which she covers with grey colored cloaks and clothing. With bright black hair. She is baby faced.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Thodris hails from a village terrorized by giants. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Servant work with an outfit from a few towns over. Servant work suited her well, and with each successful project, she earned more gold and more respect from her peers. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She has decided she is irredeemable; and her spouse's relatives view her with great suspicion

Ideals: Justice. Bonds: Enemies, Job, Family, Criminal record. Occupation: Servant

Voice: Low range voice

Attributes [hide]

Thodris Silveraxe, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 10 (+0)7 (-2)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs


Thomas Wentworth, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is lengthy and is close to two feet long. His eyes are blue.

Personality: He acts crazy and hedonistic. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Thomas took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Hedonist, Antagonistic. Bonds: Nature. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Thomas Wentworth, Male Human Commoner 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 110 gp. Large well-done wool tapestry (100 gp).


Social Check DCs

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