Halimath Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses divination through singing.
History: Gifted from a young age, Halimath studied abroad. He worked as a nervous Doctor and found it very stressful. He tends to his Doctor job now, and dutifully fulfills any obligations he has.
Motivation: He wants to get laid; and he's attracted to the pc
Ideals: Gifted. Flaws: Insomniac. Bonds: Adventurer, Job, Has a crush. Occupation: Doctor
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 15
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 7 (-2) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
Possessions: 300 gp. White opal (500 gp).
Drifting Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. He has wavy yellow fur. He wears round tiny glasses practically rammed into his face.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has a small toy that he constantly fidgets with.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.
Motivation: Many giants want him driven away.
Ideals: Logical. Flaws: Addict, Insane. Bonds: Enemies. Occupation: Architect
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp. Solid gold idol (200 gp). An abacus with copper, silver and gold markers (80 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Williamina Tindall, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes are passionate and lively.
Personality: She loves telling others what to do and how they should feel about things. She feeds upon the attention of others.
History: Williamina lived on a farm with her father, near the main road leading to a nearby town. Her parents enrolled her in a Bard school at a young age so that she could practice her necromantic talents. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their son. She worked as a Navigator, and she later adopted a second son.
Motivation: To unite with her sister; and find a way to reverse the transformation of her sister
Ideals: Opinionated, Gifted. Bonds: Attractive, Family. Occupation: Navigator
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 21 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 3100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quespa Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a black costume with the symbols of her god on her torso. She has wavy blue crest. Her gold eyes dart from person to person to random spaces in the air.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to travel the world and help people.
Motivation: Wants to work out more often; and an old rival family wants her found
Ideals: Athletic, Philantrophist, Fighting, Gifted. Bonds: Nature. Occupation: Brewer
Voice: Italian accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 8)
Armor Class 10
Hit Points 35 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 6 (-2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1500 gp. Gold dragon comb with red garnet eye (1200 gp). Gold and topaz bottle stopper cork (1200 gp). Fire opal pendant on a fine gold chain (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his red hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irascible and easily irritated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a pair of adventurers, Naal grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and money/treasure
Flaws: Ugly, Antagonistic. Bonds: Rich, In love, Adventurer. Occupation: Mercenary
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 10)
Armor Class 12
Hit Points 87 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 700 gp. Malachite (16 gp). Tiger eye turquoise (16 gp). Hematite (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!