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NPC Generator

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Advanced [show]


Thea Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a well pressed and immaculate suit (or dress). Her blonde hair, when down, is lengthy. Her violet eyes dart from person to person to random spaces in the air.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. When she's not drinking or sleeping the drinks off, she's doing writing.

History: When she was but 6 years old her parents immigrated from the west. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Mortician kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and she's repulsed by the pc

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Mortician

Voice: Pirate accent

Attributes [hide]

Thea Wildheart, Female Halfling Commoner 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Athletics +1, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +5

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Hadlee, Female Human [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She has a moderate pudge and is not very fit. She keeps her golden hair in a pixie cut. She has a dull look in her blue eyes.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Her job bores her to no end. She has decided to make it more interesting.

History: Beatrice was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable; and she's looking for her big break

Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Beatrice Hadlee, Female Human Commoner 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)17 (+3) 4 (-3)12 (+1)
Skills Arcana +5, Insight -1
Senses Passive Perception 7
Languages Common, Terran, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Sora Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in collared shirts and wears a proper scarf over her head. She has moderate length blue crest. Her eyes are gold.

Personality: Always inclined to offer people food she seems plenty friendly. She pushes her goals aggressively. She is also a coward if confronted.

History: Gifted from a young age, Sora studied abroad. A gifted student she started as a Armorer, but she got bored and became a Detective. She was granted divine powers by her dying sister.

Motivation: She feels threatened by others.

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Sora Baharoosh, Female Dragonborn Warrior 7
Medium (6'1") Dragonborn, Chaotic Good (CR 7)
Armor Class 9
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)8 (-1) 13 (+1)14 (+2)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 500 gp. Hematite (13 gp). Obsidian (13 gp).


Social Check DCs


Criella Secret, Female Tiefling [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a green and white robe with the hood down. She has a moderate pudge and is not very fit. Her long chestnut hair is drawn into a two foot long braid. Her red eyes lackadaisically let the world flow into them.

Personality: While she acts the brute, she is far gentler than she would appear. She believes the world needs to unite to get rid of giants once and for all.

History: Her father raised her in a mountain cabin. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She struck the Bookbinder job and began her own company from there.

Motivation: She is unsatisfied with her job; and her relatives are trying to arrange a marriage

Ideals: Fighting. Bonds: Enemies, Nature, Job, Family. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Criella Secret, Female Tiefling Adept 11
Medium (6'4") Tiefling, Lawful Evil (CR 11)
Armor Class 10
Hit Points 47 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Celestial, Giant
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 6000 sp. White opal (700 gp). Lapis lazuli (7 gp). Star rose quartz (40 gp). Black pearl (1000 gp).


Social Check DCs


Two Llamas Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. His fur is lavender and very short. He has several tiny topaz earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He believes the world needs to unite to get rid of dire rats once and for all.

History: Two Llamas lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Two Llamas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Revenge; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Family. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Two Llamas Paws, Male Tabaxi Expert 10
Medium (5'10") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 69 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)11 (+0) 8 (-1)19 (+4)
Skills Arcana +4, Deception +8
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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