Aelar Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a well pressed and immaculate suit (or dress). His hair, while still mostly chestnut, has prominent grey streaks. His fierce green eyes like to dwell on things.
Personality: He can speak with the recently deceased. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a Cartwright, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Someone believes him a fraud; and he wants revenge against goblins
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Sellsword
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
Possessions: Just what you see.
Aramil Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. With bright chestnut hair and a scraggly beard. His eyes are likewise violet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in a small island village. His family was turned out during the war. He and his family wandered east to less war torn lands. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break
Ideals: Joker. Flaws: Shy, PTSD. Bonds: Attractive, Nature. Occupation: Miner
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 6 (-2) | 5 (-3) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. Brown-green garnet (120 gp). Blue quartz (9 gp). Golden pearl (120 gp). Rock crystal (60 gp).
Ulla Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her hair is short and chestnut. Her otherwise smooth face is marked with small tiny scars.
Personality: She is business-like. She takes instructions and follows them to the letter. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She got into the Spy business at a young age. She was an apprentice working in her mother's forge. She has worked as a Spy like her mother before her.
Motivation: To reunite with her old friends; and balancing her hectic life and new spy responsibilities is difficult
Ideals: Professionalism, Logical. Bonds: Poor, Job, Adventurer. Occupation: Spy
Voice: Stutters
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 500 gp. Sard (80 gp). Freshwater pearl (14 gp). Malachite (14 gp). 1 Minor magic item.
Ur-Edin Morley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is physically well-built. His black hair is braided into rings. This amber eyed easterner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Ur-Edin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Bather, but he got bored and became a Dyer. After a long history of fighting, Ur-Edin and his spouse have recently divorced.
Motivation: Further expansion of business; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Dyer
Voice: Stutters
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +4
Possessions: 50000 cp.
Falkrunn Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She has a large grey mantle and cape that has been intricately interwoven into her blue robe. Her skin is fair and her fingers are delicate and long. Her hair is always cut to a buzz. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Falkrunn studied abroad. Her necromantic abilities were realized during a raid on her village. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Gifted. Bonds: Attractive, Adventurer, Debt. Occupation: Server
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1800 sp.
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