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Advanced [show]


Therlin Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'1" and wears a grey costume with the symbols of her god on her torso. Her right hand appears badly burned and disfigured. Her hair is always cut to a buzz. She wears a mask on her face.

Personality: She is happy with her job as a Fletcher. She turns her eye from what people do, preferring to live and let live. She works hard and plays hard.

History: Born to a pair of adventurers, Therlin grew up listening to her father's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Therlin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's looking for her big break; and expand her business

Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Adventurer. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Therlin Orcfoe, Female Dwarf Aristocrat 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)16 (+3) 12 (+1)6 (-2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Infernal, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Ekemon Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His dark red hair is knotted and matted. His eyes are gold and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Ekemon was born with his mother's beautiful face. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was granted divine powers by his dying sister.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Ekemon Instinct, Male Tiefling Expert 1
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 16 (+3)15 (+2)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1 Everburning torch.


Social Check DCs


Fallthra Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears brown leather gloves, a brown jacket, and tight pants. Her white hair is still thick. Her eyes are likewise violet.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is obsessed with finding treasure.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Fallthra Burrowfound, Female Dwarf Rogue 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 95 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)16 (+3) 9 (-1)5 (-3)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Terran, Elven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Pelt Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He carries with him a set of kukris on his belt, each one with a jet on the hilt. His yellow fur is drawn into a tight pony tail with a butterfly scrunchie. He has a dull look in his amber eyes.

Personality: He likes to make people angry or surprised. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's repulsed by the pc

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Pelt Candle, Male Tabaxi Druid 6
Medium (5'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)15 (+2) 8 (-1)11 (+0)
Skills Insight +2, Nature +5
Senses Passive Perception 9
Languages Common, Giant, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Pink pearl (40 gp). Deep blue spinel (200 gp). Violet garnet (200 gp). Tourmaline (40 gp).


Social Check DCs


Yvonne Mitchell, Female Human [Permalink]

Personal [hide]

Description: She wears a grey cloak and cross-gartered white stockings, and carries sais. Her auburn hair is drawn into a tight pony tail with a skull scrunchie. Her blue eyes peer out from beneath her Stetson grey hat.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She uses divination through singing.

History: Born in the south to a Sculptor, Yvonne learned a great deal about her father's area of expertise. In her youth she was a Banker, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She then took over the family business and is one of the better Sculptor for hire.

Motivation: A deep hatred of gnolls; and many gnolls want her driven away

Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Enemies, Job. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Yvonne Mitchell, Female Human Ranger 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Athletics +3, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 6000 cp. Chrysoberyl (160 gp). 1 Masterwork Common Melee.


Social Check DCs

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