Mardnab Garrick, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears skinny pants and wears a blue and grey robe with the hood down, and is pretty ugly. She wears her golden hair down. Her eyes are gray and catlike.
Personality: Always inclined to offer people food she seems plenty friendly. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She comes from a rich southern family. Her father was a soldier and died while she was still young. Mardnab was left her father's suit of armor and trained in its use and care. She now spends her time doing works of charity.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Rich, Military. Occupation: Bounty Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 11000 sp.
Baelitae Ryoma, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears tattered old clothes. Her brown hair is cut short with large spiked bangs in the front. Her green eyes dart from person to person.
Personality: Her tongue was cut out and she uses sign language. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality; and obtaining odd cultural elven artifacts is her passion
Ideals: Gifted. Flaws: Ugly, Disease, Impulsive. Bonds: Adventurer. Occupation: Dyer
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Infernal, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
Possessions: 800 gp.
Henk Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing colorful clothing, dressed as a Barkeep. His hair is silver and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: He exudes charisma. He is a tour de force of persuasion. He also is a firm believer in the manly ideal.
History: Henk was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Athletic, Fighting. Flaws: Impulsive, Mundane. Bonds: Attractive, Job. Occupation: Barkeep
Voice: Slurs words
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 17 (+3) | 5 (-3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 60 gp.
Nedda Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears bulky white painted plate armor. Her hair is red, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Born in the east her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Many dire rats want her driven away; and several ex partners dislike her way of doing things and want revenge
Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Enemies, Poor. Occupation: Blacksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 8)
Armor Class 13
Hit Points 43 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30 pp.
Fivin Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears a faded coat and loose pants complete with Stetson hat. He has dyed his greying silver hair a little too much giving a sharp silver color. His brown eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Fivin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Retire the richest man in the south; and he desires power and/or immortality
Ideals: Disciplined, Professionalism, Entrepeneur. Bonds: Military, Adventurer. Occupation: Knight
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 6 (-2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp. Red spinel (150 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
