Fallthra Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a grey tunic with blue highlights, and long green pants that bunch up around her shoes. Her white hair, when down, is lengthy. Her fair skin shows little sign of her aristocratic breeding.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She would rather hide behind her crafts than deal with other people.
History: Sold as a small child to a slaver, Fallthra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her dancing dream.
Motivation: To protect her home; and she's repulsed by the pc
Ideals: Artistic. Flaws: Terse, Shy. Bonds: Poor, Attractive, Mentor. Occupation: Barber
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 200 gp. 1 Chain shirt.
Ranala Murnig, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she tends to wear a large blue jacket. She is bald on top and has large black tufts of hair around her ears. Her eyes are blue and catlike.
Personality: She is very quiet and rarely speaks above a whisper. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She is a Jackalwere in disguise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Priest, but doesn't like to broadcast it.
Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer, Job, Criminal record. Occupation: Unemployed
Voice: Raspy
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 9)
Armor Class 12
Hit Points 90 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 20 (+5) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +5
Possessions: 2000 gp.
Silent Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her cinnamon fur is drawn into a tight pony tail with a card scrunchie. She wears a mask on her face.
Personality: She has always had a great fascination with Human culture. She invites people to come help in her community garden.
History: Born in the north her family was never financially stable. Her parents enrolled her in a Paladin school at a young age so that she could practice her divine talents. She was granted divine powers by her dying sister.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist, Gifted. Flaws: Racist. Bonds: Poor. Occupation: Carter
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 80 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Ignan, Abyssal, Orc
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dreali Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Animal Trainer. His silver hair is matted, messy, and big. He has a dull look in his brown eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Dreali was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.
Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army
Flaws: Ugly, Depressed. Bonds: Adventurer, Job, Military. Occupation: Animal Trainer
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 240 gp.
Artin Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hand crossbow, but if one is not available she will default to her scythe. Her moppish golden hair is in a traditional bowl cut. Her blue unseeing eyes seem to look past you.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She got into the Mortician business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a Mortician soon after.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Mortician
Voice: Hissing voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 98 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 19 (+4) | 17 (+3) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Sylvan, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 100 pp. Onyx (20 gp). Hematite (10 gp). Alexandrite (400 gp). Fire opal (500 gp). Fire opal (500 gp). Red garnet (50 gp). Violet garnet (400 gp). Alexandrite (400 gp). Zircon (20 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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