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Advanced [show]


Everard Snape, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, grey cloak and is in decent physical shape. He is bald on top and has large red tufts of hair around his ears. His eyes are likewise blue.

Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal writing training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Ugly, Antagonistic, Fearful, Disease. Bonds: Family. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Everard Snape, Male Human Cleric 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Deception +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 gp.


Social Check DCs


Trynnicus Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears a black tunic with brown highlights, and long yellow pants that bunch up around his shoes. His right hand appears badly burned and disfigured. His white crest is drawn into a tight pony tail with a cross scrunchie. His red eyes have a joyful gleam in them most of the time.

Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Trynnicus grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trynnicus fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Entrepeneur, Fighting. Bonds: Job, Adventurer, Criminal record. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Trynnicus Beryntolthropal, Male Dragonborn Fighter 7
Medium (6'6") Dragonborn, Lawful Evil (CR 7)
Armor Class 10
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 900 gp. Tourmaline (50 gp). Azurite (6 gp). Jet (50 gp). Star rose quartz (70 gp).


Social Check DCs


Hobart Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large red mantle and cape that has been intricately interwoven into his brown robe. His brown hair is cut short. His hazel eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of western immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and wants to open a new tavern

Flaws: Shy. Bonds: Poor, Has a crush, Immigrant, Job. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Hobart Silvereyes, Male Halfling Wizard 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 9
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Acrobatics +1, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 2000 sp. Malachite (16 gp). Golden pearl (160 gp). Banded agate (16 gp). Smoky quartz (30 gp).


Social Check DCs


Greeba Heiser, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many tan ritualistic tattoos. She is dressed in a clean black cloak covering her clean studded leather. Her brown hair is lengthy and is close to two feet long. Her violet eyes are slightly larger than normal.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born into a rich family. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and to prove her worth to the world

Flaws: Antagonistic, Forgetful, Impulsive. Bonds: Rich, Adventurer. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Greeba Heiser, Female Half-Orc Paladin 7
Medium (6'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)11 (+0) 16 (+3)16 (+3)
Skills Athletics +7, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp. Chalcedony (60 gp). Peridot (60 gp). Deep blue spinel (1300 gp). Blue star sapphire (1100 gp). 1 Minor magic item.


Social Check DCs


Tricking Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with deerstalker hat. He has styled his yellow fur well, parting it to the left. His yellow eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the east his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Nature, Military, Poor, Criminal record. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tricking Paws, Male Tabaxi Expert 2
Medium (6'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 320 gp.


Social Check DCs

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