Conrad Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'3" and muscular, this southern man wears a worn and beaten armor. His brown hair is cut short. His ears are large.
Personality: Confrontational and typically high on some drug or another. He is a great chef.
History: He was born several months after his mother was called into army service. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and he wants nothing more than to rejoin the army
Ideals: Athletic, Gifted. Flaws: Ugly, Addict. Bonds: Military. Occupation: Beggar
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Breastplate. 1 Chain shirt.
Hatae Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet costume with the symbols of strength on her torso, and she perpetually has her mace ready. Her deerstalker hat is riddled with cuts and holes. Her amber eyes are slightly larger than normal.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hatae fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She seems to be bored by most things; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Ugly, Greedy, Shy, Mundane. Occupation: Butcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 15)
Armor Class 11
Hit Points 69 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 |
Possessions: 8000 gp. Silver comb with moonstones (700 gp). Gold and topaz bottle stopper cork (700 gp). Silver comb with moonstones (700 gp). Black velvet mask with numerous citrines (80 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Akta Silence, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a worn and beaten armor. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.
Personality: She will rave to anyone who will listen. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She is the product a well kept family trust fund and as such has never really known need. Akta was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Akta decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Since then, she has sought to make the best of life.
Motivation: She is not mentally stable, and does not behave rationally; and expand her business
Ideals: Optimist. Flaws: Insane. Bonds: Criminal record, Rich, Job. Occupation: Scribe
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 8 (-1) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Rosalind Badger, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'8" and likes to wear ponchos typically of a light grey in addition to tight pants. Her auburn hair is smooth and relatively long. Her eyes are amber.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She invites people to come help in her community garden.
History: Born in a small village she learned the ways of the warrior from her mother. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rosalind took refuge in the old dungeon and found the beat up glaive and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by giants. Rosalind was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Many giants want her driven away; and to unite with her sister
Ideals: Fighting, Philantrophist. Bonds: Nature, Enemies, Family. Occupation: Spy
Voice: Scottish accent
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 4000 cp. 1 Banded mail.
Gargax Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a green cloak and cross-gartered white stockings, and sports empty pouches on his belt. He wears a top hat to cover his moderate length green crest. His fair skin shows little sign of his aristocratic breeding.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Slave Trader
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. Lapis lazuli (9 gp). Star rose quartz (30 gp). Silver pearl (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
