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Advanced [show]


Lerissa Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is short and white. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a Junk Dealer, her father struggled to pay the bills. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Logical. Flaws: Sensitive, Antagonistic. Bonds: Poor, Attractive. Occupation: Farmer

Voice: Creaky witch voice

Attributes [hide]

Lerissa Tranquil, Female Tiefling Ranger 13
Medium (4'9") Tiefling, Neutral Evil (CR 13)
Armor Class 11
Hit Points 78 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 3000 gp. Silver comb with moonstones (200 gp). 1 Medium magic item.


Social Check DCs


Faral Teinithra, Female Elf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a well pressed and immaculate suit (or dress). She has no hair. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is mildly Elf supremacist, though she does not identify as such. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gypsy cursed her at a young age, leading to her ugly appearance. She was granted divine powers by her dying sister.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Extrovert, Gifted. Flaws: Ugly, Racist. Bonds: Slave. Occupation: Stylist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Faral Teinithra, Female Elf Druid 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)8 (-1) 8 (-1)13 (+1)
Skills Athletics +2, Religion +1
Senses Passive Perception 9
Languages Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Dynamic Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears suspenders and pastel workpants. His shirt is red, and he wears a heavy pastel leather apron most of the time. His fur is greying and his face has many wrinkles. He has copper eyes and a pastel hat with a red feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Mayor business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge

Ideals: Impeccable, Justice. Bonds: Job, Nature, Enemies. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Dynamic Treat, Male Tabaxi Warlock 4
Medium (5'3") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: Moss agate (6 gp). Tiger eye turquoise (6 gp). Chrysoberyl (130 gp). Lapis lazuli (6 gp). 1 Minor magic item.


Social Check DCs


Fargrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. He has a very tight haircut. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his sister's freedom.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Family. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Fargrim Gorunn, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)16 (+3) 5 (-3)11 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 7
Languages Common, Dwarven, Auran, Giant, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Silver holy symbol.


Social Check DCs


Dalaba Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She wears professional attire, and carries tridents. Her red hair is cut short with large spiked bangs in the front. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is calm most of the time but flees social interaction. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city she treasured whatever gifts she got. She has had some formal dancing training, and achieved minor success. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalaba fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Extrovert. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Dalaba Albaratie, Female Gnome Monk 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)13 (+1) 9 (-1)16 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Deep green spinel (40 gp). Coral (40 gp). Iolite (50 gp). Red-brown spinel (40 gp). 1 Minor magic item.


Social Check DCs

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