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NPC Generator

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Advanced [show]


Ella Sandoval, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and typically wears violet cloth garments or leather armor. Her skin is also unnaturally pale. She has slicked back blonde hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food she seems plenty friendly. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born the only child of a wealthy merchant. A freak accident while working with her Beggar father left her crippled. She used her abilities to travel the world and help people.

Motivation: Retire the richest woman in the north.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Ella Sandoval, Female Half-Elf Adept 2
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 18 (+4)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 1000 sp. Sardonyx (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Stannor Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white armored body suit, with a simple black line shooting up and back down, and is pretty ugly. His long golden hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life

Ideals: Passionate, Optimist. Flaws: Ugly, Disease. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Stannor Nimblefingers, Male Halfling Commoner 16
Small (3'4") Halfling, Neutral Evil (CR 16)
Armor Class 15
Hit Points 42 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)17 (+3) 10 (+0)16 (+3)
Skills Stealth +9, Survival +5
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Giant, Orc
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4

Possessions: 11000 gp. Gold music box (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Silver chalice with lapis lazuli gems (90 gp). Fire opal pendant on a fine gold chain (1500 gp). A necklace of small pink pearls (3000 gp). Brass mug with jade inlays (300 gp). Jeweled gold crown (5000 gp). Brass mug with jade inlays (300 gp). A necklace of small pink pearls (3000 gp). 1 Medium magic item.


Social Check DCs


Avelina Graham, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a top hat to hide her balding. She is very pretty but has cold, dead eyes.

Personality: She speaks before she thinks and is too direct. She does not trust anyone and sleeps with one eye open.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Avelina took refuge in the old dungeon and found the beat up falchion and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world; and to get a good night's sleep

Flaws: Impulsive, Insomniac. Bonds: Immigrant, Attractive, Nature. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Avelina Graham, Female Human Monk 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Diggory Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. His auburn hair is styled in orderly dreadlocks. He has several tiny amethyst earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and he wants to meet his childhood hero

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Military, Adventurer. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Diggory Harper, Male Half-Elf Ranger 5
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 8 (-1)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. Black pearl (900 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Artin Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her auburn hair has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was granted divine powers by her dying sister.

Motivation: She is greedy.

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Rich. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Artin Strongheart, Female Dwarf Aristocrat 7
Medium (4'2") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 13 (+1)7 (-2)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 3000 sp. Jasper (50 gp). Deep blue spinel (1500 gp).


Social Check DCs

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