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Advanced [show]


Gerald Pickering, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear grey tank tops with green pants. His hair, while still mostly black, has prominent grey streaks. He has blue eyes and a grey hat with a green feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gerald was born in the south. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Adventurer, Debt. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Gerald Pickering, Male Human Monk 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)11 (+0) 16 (+3)15 (+2)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 1 Banded mail.


Social Check DCs


Rose Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a white vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her white boots flare out at the collars. She has wavy silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Her tongue was cut out and she uses sign language. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born to a poor family in the city she treasured whatever gifts she got. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with her crush.

Flaws: Ugly, Insane, Disease. Bonds: Poor, Has a crush. Occupation: Seamstress

Voice: Timid voice

Attributes [hide]

Rose Reedfellow, Female Halfling Monk 15
Small (3'0") Halfling, Lawful Neutral (CR 15)
Armor Class 15
Hit Points 106 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)8 (-1) 14 (+2)16 (+3)
Skills Acrobatics +9, Athletics +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +5

Possessions: 2000 gp. Smoky quartz (30 gp). Deep blue spinel (300 gp). Violet garnet (300 gp). Malachite (12 gp). Alexandrite (300 gp). 1 Medium magic item.


Social Check DCs


Gynnie Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She carries a battered warhammer and tarnished dagger as well. Her brown hair is lengthy. She tend to wears goggles to shield her eyes.

Personality: Aggressive, abrasive, and angry, Gynnie embodies much of what other species detest in the Halflings. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Gynnie was raised in a hard working conservative environment. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She struck the Miller job and began her own company from there.

Motivation: Wants to open a new tavern; and to be a painter again

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Enemies, Job. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Gynnie Jamjar, Female Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oolah Marlowe, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears white leather gloves, a white jacket, and tight pants. Her white hair is cut short. Her eyes are likewise gray.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of southern immigrants she idolized her mother. Because her mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Revenge.

Ideals: Justice. Flaws: Terse. Bonds: Poor, Immigrant, Enemies. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Oolah Marlowe, Female Half-Orc Fighter 1
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)7 (-2) 14 (+2)14 (+2)
Skills Persuasion +4, Religion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 600 sp. A pair of silk slippers encrusted with tiny pearls. (90 gp).


Social Check DCs


Modean Despair, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black costume with the symbols of death on his torso. His black hair is unkempt and raggedy. His silver eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Sold as a small child to a wizard, Modean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Modean grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Modean. He's since become an addict/alcoholic.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Addict. Bonds: Poor, Criminal record, Mentor. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Modean Despair, Male Tiefling Commoner 4
Medium (5'7") Tiefling, Lawful Evil (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)12 (+1) 18 (+4)15 (+2)
Skills Medicine +6, Performance +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 11000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold dragon comb with red garnet eye (400 gp). 1 Chain shirt.


Social Check DCs

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