Theren Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fighting clothing, which leaves very little to the imagination. He wears his chestnut hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Selfish. Bonds: Attractive. Occupation: Beggar
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 61 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: Eye agate (14 gp). Brown-green garnet (60 gp). Zircon (30 gp).
Immeral Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is generally well dressed albeit a few years behind the times. His hair is auburn, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with his god.
History: A powerful wizard made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker. Bonds: Attractive, Religious, Mentor, Military. Occupation: Tanner
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 36 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 7 (-2) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnoll, Infernal
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 700 pp. Banded agate (12 gp). 1 Minor magic item.
Gilkass Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and lanky with angular features, she is an attractive figure. She is wearing a long, green cloak. She has moderate length rusty crest. This gold eyed westerner is not easily forgotten.
Personality: She is very quiet and rarely speaks above a whisper. She has a small toy that she constantly fidgets with.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Merchant arts, while her father instructed her in etiquette, music and courtly manner. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: To unite with her brother.
Flaws: Shy, Addict. Bonds: Attractive, Rich, Family. Occupation: Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 18 (+4) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll, Druidic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 3 Antitoxin. 1 Everburning torch.
Orsik Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 3'11", this man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears his black hair up. His eyes are hazel and beady.
Personality: He is business-like. He takes instructions and follows them to the letter. A true patriot, Orsik would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. When Orsik reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by orcs. Orsik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: His religion dominates his actions.
Ideals: Professionalism. Flaws: Ugly. Bonds: Military, Religious, Enemies. Occupation: Weaver
Voice: Smoker's lung
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 18 (+4) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Anastrianna Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is generally well dressed albeit a few years behind the times. She has styled her golden hair well, parting it to the left. Her eyes are amber.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invites people to come help in her community garden.
History: Anastrianna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. After coming to the age of reason, Anastrianna took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.
Motivation: To reunite with her absent father; and she is currently in port desperately looking for someone to get her out
Ideals: Gifted, Philantrophist. Bonds: Attractive, Poor. Occupation: Beggar
Voice: Uses sign language
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Infernal, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 190 gp. 1 Masterwork Uncommon Weapon.
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