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Advanced [show]


Frederick Badger, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long red hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the south, certain he would find work there.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Lazy. Bonds: Immigrant, Attractive, Poor, In love, Enemies. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Frederick Badger, Male Human Druid 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)12 (+1) 14 (+2)9 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Alexandre Sheldon, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His hair is golden and curly. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.

History: Alexandre was born in the west. At a young age he loved to build and create. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Marry his sister to traveling adventurers.

Ideals: Fighting, Persistence. Flaws: Depressed. Bonds: Adventurer, Family. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Alexandre Sheldon, Male Human Expert 11
Medium (5'8") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 59 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 3d8-3, Ranged +6 / 3d8+2, Grapple +2

Possessions: 320 pp. Silver comb with moonstones (900 gp). Brass mug with jade inlays (400 gp). A silver and pearl hairclip (20 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp).


Social Check DCs


Ront Clinton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Miner, and sports empty pouches on his belt. His chestnut hair is unkempt and raggedy. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Ront took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Passionate, Gifted. Flaws: Ugly, Secretive. Bonds: Poor, Mentor. Occupation: Miner

Voice: Pronounces O like U

Attributes [hide]

Ront Clinton, Male Half-Orc Warlock 14
Medium (6'8") Half-Orc, Neutral Evil (CR 14)
Armor Class 13
Hit Points 65 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 9 (-1)11 (+0) 12 (+1)12 (+1)
Skills Athletics +9, Medicine +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 700 pp. Sapphire pendant on gold chain (2500 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (2500 gp). Solid gold idol (800 gp). 1 Medium magic item.


Social Check DCs


Vadania Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a moderate pudge and is not very fit. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Vadania was born in the south. At a young age she loved to build and create. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure; and she feels that her past leaves her morally obligated to help

Ideals: Persistence. Flaws: Secretive. Bonds: Rich, Criminal record, Immigrant. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Vadania Ilphelkiir, Female Elf Paladin 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)18 (+4) 12 (+1)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnoll, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 2 Antitoxin.


Social Check DCs


Jak Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He is physically well-built. His hair is greying and his face has many wrinkles. He has several tiny emerald earrings on each ear.

Personality: Eccentric and domineering, Jak will drive conversation. He is lazy and tries to find solutions quickly.

History: His father raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for him; and money/treasure

Ideals: Extrovert, Impeccable. Flaws: Lazy. Bonds: Rich, Nature, Adventurer. Occupation: Roofer

Voice: Pronounces O like U

Attributes [hide]

Jak Tealeaf, Male Halfling Wizard 7
Small (3'2") Halfling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 41 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)12 (+1) 16 (+3)8 (-1)
Skills Performance +2
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: Just what you see.


Social Check DCs

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