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NPC Generator

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Advanced [show]


Eva Darby, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a grey vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her brown hair has been sun bleached extensively. She wears crescent spectacles with a black brim.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She misses her home and complains about the freezing weather, even in summer.

History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She ran away from her former home and has been making her living as a Map Maker for the past few years.

Motivation: Regain custody of her daughter; and balancing her hectic life and new map maker responsibilities is difficult

Flaws: Antagonistic. Bonds: Immigrant, Nature, Job, Family. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Eva Darby, Female Human Fighter 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Trynnicus Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and brown robe with the hood down. He carries with him a set of hand crossbows on his belt, each one with a ruby on the hilt. He sports a flattop crest cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents enrolled him in a Barbarian school at a young age so that he could practice his psionic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Trynnicus Qyxpahrgh, Male Dragonborn Barbarian 9
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 80 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Acrobatics +5, Athletics +7
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +7

Possessions: 1600 gp. Tourmaline (100 gp). Jasper (60 gp).


Social Check DCs


Mormo Doom, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear green clothing when he does not wear armor. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Mormo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the south to a Tanner, Mormo learned a great deal about his mother's area of expertise. His childhood dream was to be a Mayor, but he was a colossal failure. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable, Fighting. Flaws: Ugly, Insane. Bonds: Family, Job. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Mormo Doom, Male Tiefling Druid 3
Medium (6'10") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)16 (+3) 8 (-1)11 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Gnoll, Giant, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Symma Welber, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'2" has a big stupid grin on her face most of the time. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a small hat to cover her moderate length black hair. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She got into the Layabout business at a young age. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur, Passionate. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Symma Welber, Female Gnome Cleric 9
Small (3'2") Gnome, Lawful Good (CR 9)
Armor Class 10
Hit Points 77 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 17 (+3)13 (+1) 14 (+2)8 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +1 / 3d4-2, Ranged +2 / 3d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 14000 sp. Golden yellow topaz (800 gp). Zircon (20 gp). Obsidian (14 gp). Clear bright green emerald (2000 gp). Obsidian (14 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft green waves gently in the breeze. He wears a wide-brimmed hat to cover his moderate length silver hair. His eyes, though not visible through his cowl, are blue.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Athletic, Entrepeneur, Logical. Flaws: Cynical. Bonds: Rich. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Randal Wasanthi, Male Half-Elf Aristocrat 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills Arcana +5, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 500 gp. Freshwater pearl (10 gp). Freshwater pearl (10 gp). Black star sapphire (900 gp). Banded agate (10 gp).


Social Check DCs

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