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NPC Generator

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Advanced [show]


Gurdis Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'9". She is typically in her Carpenter uniform. Her chestnut hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She invites people to come help in her community garden.

History: She was born a particularly ugly child, much to the horror of her parents. Like her mother and her brother before her, after school she went straight into learning to become a Carpenter. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Optimist, Philantrophist. Flaws: Ugly, Insane. Bonds: Job. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Gurdis Bloodkith, Female Dwarf Commoner 7
Medium (3'9") Dwarf, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 18 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)11 (+0) 16 (+3)10 (+0)
Skills Animal Handling +6, Athletics +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +2

Possessions: 800 gp. Obsidian (5 gp). 1 Minor magic item.


Social Check DCs


Bucklal Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is singed and shortened. His eyes are likewise blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He struck the Bellfounder job and began his own company from there.

Motivation: To end his boredom; and he feels threatened by others

Flaws: Ugly, Fearful, Mundane. Bonds: Job. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Bucklal Copperkettle, Male Halfling Sorcerer 4
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Pallabar Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tan armored body suit, with a simple black line shooting up and back down. He has wavy auburn hair. His eyes are a pleasant amber.

Personality: He speaks before he thinks and is too direct. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.

History: Born in the north to a Tailor, Pallabar learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Tailor.

Motivation: He is unsatisfied with his job; and to prove his worth to the world

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Pallabar Raulnor, Male Gnome Fighter 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)17 (+3) 13 (+1)6 (-2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Terran, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 11000 cp.


Social Check DCs


Radomir Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. His black hair is heavily combed to the right. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Radomir was left his mother's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Military, Family. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Radomir Hilltopple, Male Halfling Bard 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 10 (+0)7 (-2) 6 (-2)8 (-1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Amber (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azgrom Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a white armored body suit, with a simple blue line shooting up and back down. His auburn hair is cut short. His ears are large.

Personality: He will rave to anyone who will listen. Further he is a bit of a stoner and is frequently out of it.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Insane, Addict. Bonds: Mentor. Occupation: Fisher

Voice: Timid voice

Attributes [hide]

Azgrom Hackney, Male Half-Orc Barbarian 9
Medium (5'3") Half-Orc, True Neutral (CR 9)
Armor Class 10
Hit Points 100 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)9 (-1) 13 (+1)10 (+0)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 140 pp. An abacus with copper, silver and gold markers (110 gp).


Social Check DCs

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