Thamior Sandoval, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His golden hair is cut short. His blue eyes are slightly larger than normal.
Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born in a small mountains village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Further expansion of business; and he is unsatisfied with his job
Flaws: Ugly, PTSD. Bonds: Poor, Job, Immigrant, Nature. Occupation: Fortune-teller
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 4000 sp. 1 Minor magic item.
Thorin Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a robe, a symbol of strength around his neck, and a falchion on his belt. His skin is also unnaturally pale. His silver hair is still thick. His gray unseeing eyes seem to look past you.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Cook mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Justice. Flaws: Ugly, Disease. Occupation: Barkeep
Voice: Eastern European accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 55 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 1000 gp. A pair of silk slippers encrusted with tiny pearls. (120 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anbera Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She is typically in her Knight uniform. She carries with her a set of shortbows, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her golden hair is cut jaggedly and amateurishly. She has gray eyes.
Personality: Overbrimming with self-confidence, Anbera isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. A true patriot, Anbera would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Anbera took refuge in the old dungeon and found the beat up shortbow and armor she uses now. She then took over the family business and is one of the better Knight for hire.
Motivation: Sabotage a competitor; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Bonds: Job, Military, Nature. Occupation: Knight
Voice: American accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 76 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 2000 gp. Lapis lazuli (4 gp). Hematite (4 gp). Amethyst (90 gp). Aquamarine (300 gp). Alexandrite (300 gp). 1 Minor magic item.
Doudra Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting clothing which further accentuates her frame. Her crest is rusty and curly. She wears a mask on her face.
Personality: Prone to second guessing herself, she comes off as nervous. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To settle down with her crush; and wants her loneliness to end
Flaws: Shy. Bonds: Attractive, Religious, Mentor, Rich, Has a crush. Occupation: Soapmaker
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 5)
Armor Class 8
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 12 (+1) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 400 gp.
Oda Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears tight fitting clothing which further accentuates her frame. She has dyed her greying brown hair a little too much giving a sharp brown color. Her eyes are green and catlike.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She pushes her goals aggressively. She is also a coward if confronted.
History: She was raised in a desert tribe. Over the years she perfected her riding and shooting skills. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Attractive, Nature. Occupation: Fletcher
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 150 gp.
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