Lorm England, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears an entirely white suit with green socks and a vest with buckled shoes, and sports empty pouches on his belt. He sports a flattop hair cut. His green eyes are slightly larger than normal.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.
History: Born in the north to a Engraver, Lorm learned a great deal about his father's area of expertise. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 9 years.
Motivation: Doesn't want to be a Engraver and was forced into it by his family; and to reunite with his absent father
Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Job, Family. Occupation: Engraver
Voice: Whispers
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 250 gp. Emerald (600 gp). Sardonyx (20 gp). Moss agate (11 gp). 1 Half-Plate.
Fonkin Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull blue sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He has done his best to style his golden hair to look like a famous performer. He has a dull look in his gray eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Fonkin was born in the west. At a young age he loved to build and create. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions
Ideals: Opinionated, Persistence. Flaws: Insane. Bonds: Immigrant, Religious. Occupation: Spy
Voice: Can't modulate volume
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 58 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 18
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 1100 pp. Hematite (13 gp). Red spinel (130 gp). Red garnet (130 gp). Tourmaline (130 gp). Alexandrite (1600 gp). Amethyst (130 gp). Aquamarine (1600 gp). Malachite (13 gp). Star rose quartz (80 gp). Peridot (80 gp). Eye agate (13 gp). Alexandrite (1600 gp). Banded agate (13 gp). Chrysoprase (80 gp).
Ootah Stanford, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tattered old clothes. Her long golden hair reaches down to her waist. Her gray eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Ootah will drive conversation. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born into a rich family. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She has built up a small fortune and can afford her own way.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Extrovert, Impeccable. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Navigator
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 900 gp. Malachite (15 gp).
Purah Ambition, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She dresses well, wearing green shirts, loose pants, and blazers most of the time. She keeps her silver hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city she treasured whatever gifts she got. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better world.
Motivation: She desires power and/or immortality.
Bonds: Attractive, Enemies, Adventurer, Poor. Occupation: Miller
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +0
Possessions: 5000 cp.
Therlin Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and is typically in her Mason uniform. Her red hair is cut jaggedly and amateurishly. She is baby faced.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Therlin is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Born to a pair of adventurers, Therlin grew up listening to her father's many stories. Like her father and her sister before her, after school she went straight into learning to become a Mason. She has since lost track of the people in her past.
Motivation: Balancing her hectic life and new Mason responsibilities is difficult; and she desires power and/or immortality
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Mason
Voice: Jittery and nervous
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 8000 cp.
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Their contribution stands as a beacon of hope for all adventurers!