Solomon Webley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He is portly but not overly obese. He wears a deerstalker hat to cover his moderate length black hair. He wears large thick round spectacles.
Personality: His tongue was cut out and he uses sign language. He would rather hide behind his crafts than deal with other people.
History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: An old rival family wants him found.
Ideals: Artistic. Flaws: Disease, Shy. Bonds: Military, Family. Occupation: Gardener
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 110 pp. Aquamarine (900 gp). Eye agate (12 gp).
Nija Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears green trousers with grey and pastel striped suspenders. She wears various colorful collared shirts. She has moderate length dark red hair. Her white eyes dart from person to person.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: The child of a Bellfounder, who enjoyed hunting, Nija was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nija took refuge in the old dungeon and found the beat up sickle and armor she uses now. She's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and expand her business
Bonds: Poor, Attractive, Has a crush, Nature, Job. Occupation: Assassin
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Emmeline Kinsley, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear grey pants and tee shirts. She carries a battered shortspear and tarnished scythe as well. She wears a colorful flower in her black hair. She has amber eyes and a grey hat with a red feather.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is able to make almost anything out of random pieces of junk.
History: She served in the navy to pay for her family's outstanding loans. Her martial abilities were realized during a raid on her village. Days after completing her studies, news broke out that her hometown was attacked by goblins. Emmeline was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: A deep hatred of goblins; and she wants revenge against goblins
Ideals: Fighting, Gifted. Bonds: Attractive, Enemies, Military. Occupation: Laborer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 80 gp.
Fallthra Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a brown cloak and cross-gartered blue stockings, and sports empty pouches on her belt. Her red hair is matted, messy, and big. Her eyes are hazel and catlike.
Personality: Fallthra speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She receives visions of the future at random moments
History: She was raised by priests from a young age. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was granted arcane powers by her dying sister.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Adventurer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 6)
Armor Class 9
Hit Points 28 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 7000 sp. Chrysoprase (80 gp). Bloodstone (80 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reynard Budd, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is lengthy. His face is scarred and worn.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Reynard was born the youngest of three triplets. He worked as a nervous Spice Merchant and found it very stressful. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: Wants to have a good time and be beloved; and doesn't want to be a spice merchant and was forced into it by his family
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Family, Job. Occupation: Spice Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
Possessions: 140 gp. Black velvet mask with numerous citrines (180 gp).
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