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NPC Generator

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Advanced [show]


Curran Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, typically a more casual-formal manner. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Military, Religious, Adventurer. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Curran Warmwater, Male Halfling Monk 9
Small (2'10") Halfling, True Neutral (CR 9)
Armor Class 15
Hit Points 74 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)13 (+1) 8 (-1)12 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 120 pp. Golden pearl (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akmen Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy purple hair. His eyes, though not visible through his cowl, are gold.

Personality: Eccentric and domineering, Akmen will drive conversation. He receives visions of the future at random moments

History: Born in the west to a Butcher, Akmen learned a great deal about his father's area of expertise. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Extrovert, Gifted. Bonds: Rich, Job, Criminal record, Religious. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Akmen Doubt, Male Tiefling Monk 4
Medium (5'3") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)8 (-1) 9 (-1)16 (+3)
Skills Acrobatics +5, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


Khrosh Carlisle, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Hunter does. His golden hair is kept up in a ponytail inside a top hat. His eyes are green and he is always smoking a pipe.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Khrosh grew up listening to his father's many stories. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Expand his business.

Ideals: Philantrophist, Professionalism, Logical. Bonds: Job, Adventurer. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Khrosh Carlisle, Male Half-Orc Warrior 12
Medium (5'9") Half-Orc, Neutral Evil (CR 12)
Armor Class 11
Hit Points 90 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills Nature +3, Survival +5
Senses Passive Perception 11
Languages Orc
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: 100 pp. Alexandrite (500 gp). Hematite (16 gp). Brown-green garnet (140 gp). Banded agate (16 gp). Chalcedony (60 gp). Blue quartz (16 gp). Eye agate (16 gp). Smoky quartz (60 gp). Azurite (16 gp). Black pearl (500 gp). 1 Minor magic item.


Social Check DCs


Godfrey Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a yellow poncho over his likewise colored trousers and shirt. He keeps his black hair in a pixie cut. His eyes are gray and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Justice, Logical, Optimist. Bonds: Rich, Adventurer. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Godfrey Franklin, Male Half-Elf Fighter 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 800 gp. Black star sapphire (1400 gp). Fiery yellow corundum (1400 gp). Violet garnet (1200 gp). Sard (20 gp).


Social Check DCs


Falkrunn Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fancy brown dress. She has a slight overbite and is overall scrawny. She sports a flattop hair cut. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, she has a hard time making friends. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She got into the Knight business at a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a Knight soon after.

Motivation: She's repulsed by the PC; and to be a apothecary again

Flaws: Addict, Antagonistic, Fearful. Bonds: Attractive, Job, Mentor. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Falkrunn Fallack, Female Dwarf Ranger 5
Medium (3'9") Dwarf, True Neutral (CR 5)
Armor Class 8
Hit Points 42 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 18 (+4)9 (-1) 15 (+2)13 (+1)
Skills Medicine +5, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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