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Advanced [show]


Emma Colton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fighting clothing, which leaves very little to the imagination. Her long chestnut hair is drawn into a two foot long braid. Her eyes are blue.

Personality: Emma is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: The child of northern immigrants she idolized her father. She went to a religious school and was inspired by the priests there in charitable deeds. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Extrovert. Bonds: Immigrant, Rich, Religious. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Emma Colton, Female Human Ranger 11
Medium (4'7") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 95 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)6 (-2) 13 (+1)12 (+1)
Skills Insight +5, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 27000 sp. Chalcedony (70 gp). Fire opal (900 gp). Red-brown spinel (80 gp). Rock crystal (70 gp). Red spinel (80 gp). Deep blue spinel (500 gp). Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nazû Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He typically wears white cloth garments or leather armor. His black hair is matted, messy, and big. His violet unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of a Detective, who enjoyed hunting, Nazû was taken on many hunting expeditions. Cursed with a spirit at a very young age, Nazû has worked very hard to control his curse. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer, Nature. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Nazû Shirley, Male Half-Orc Ranger 9
Medium (6'9") Half-Orc, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Ignan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1800 gp. Moss agate (9 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of jet and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his white fur in a pixie cut. His eyes are green and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Performer business.

History: Windy was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Persistence. Bonds: Rich, Attractive, Job. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Windy Shore, Male Tabaxi Commoner 12
Medium (5'3") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 33 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)12 (+1) 15 (+2)9 (-1)
Skills Athletics +7, Nature +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +5

Possessions: 1000 gp. White pearl (90 gp). Golden pearl (90 gp).


Social Check DCs


Shedinn Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black costume with the symbols of strength on his torso. His long copper crest is drawn into a two foot long braid. His gold eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a forest tribe. Shedinn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by orcs. Shedinn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He desires power and/or immortality; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Gifted. Bonds: Adventurer, Nature, Enemies. Occupation: Performer

Voice: Raspy

Attributes [hide]

Shedinn Mystan, Male Dragonborn Monk 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 73 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)18 (+4) 16 (+3)8 (-1)
Skills Deception +2, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Giant, Draconic, Elven
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 160 pp. Freshwater pearl (13 gp). Jasper (60 gp). Iolite (60 gp). Chalcedony (60 gp). Chalcedony (60 gp). Obsidian (13 gp). Jade (140 gp). Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shanairla Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. She has shaved her head bald. She wears a mask on her face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She would rather hide behind her crafts than deal with other people.

History: Her mother raised her in a mountain cabin. When money was particularly tight she was walking through alleys when she overheard a Stylist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has achieved small success as a Stylist.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Poor, Nature. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Shanairla Berevan, Female Half-Elf Expert 2
Medium (4'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)17 (+3) 17 (+3)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Aquan, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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