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Advanced [show]


Silvo Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Spice Merchant uniform. His hair is long and chestnut with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Silvo is depressed about a lot of things. He tends to be a nihilist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Silvo grew up listening to his father's many stories. He worked as a nervous Spice Merchant and found it very stressful. He has set out to sabotage the competition.

Motivation: He feels kind of lost in life; and obtaining odd cultural elven artifacts is his passion

Ideals: Entrepeneur. Flaws: Addict, Depressed. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Silvo Deephollow, Male Halfling Aristocrat 3
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 90 pp.


Social Check DCs


Euron Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an entirely green suit with brown socks and a vest with buckled shoes. He is physically well-built. He wears his brown hair down. His skin is flawless and his gold eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 3 years old his parents immigrated from the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.

Motivation: Doesn't want to be a Fisher and was forced into it by his family.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Euron Sadness, Male Tiefling Commoner 10
Medium (5'0") Tiefling, Chaotic Good (CR 10)
Armor Class 9
Hit Points 30 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)16 (+3) 8 (-1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Draconic, Aquan
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3

Possessions: 2300 gp. Golden pearl (120 gp). Smoky quartz (30 gp). Freshwater pearl (11 gp). Onyx (30 gp). Golden yellow topaz (1300 gp). Aquamarine (1300 gp). 1 Minor magic item.


Social Check DCs


Flame Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears brown cloth garments or leather armor. His fur is brown and very short. He has blue eyes and a brown hat with a green feather.

Personality: He can speak with the recently deceased. A true patriot, Flame would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Bonds: Military, Adventurer. Occupation: Priest

Voice: Irish accent

Attributes [hide]

Flame Hummingbird, Male Tabaxi Warlock 8
Medium (5'11") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)17 (+3) 8 (-1)16 (+3)
Skills Acrobatics +4, Investigation +6
Senses Passive Perception 9
Languages Common, Infernal, Gnoll, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: Just what you see.


Social Check DCs


Delg Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy grey suit. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has violet eyes.

Personality: He dislikes all the random violence that takes place in the north. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and expand his business

Ideals: Pacifist, Fighting. Flaws: Impulsive. Bonds: Attractive, Job, Family. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Delg Lutgehr, Male Dwarf Warlock 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 18 (+4)13 (+1) 14 (+2)9 (-1)
Skills Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 80 gp. Red garnet (140 gp).


Social Check DCs


Heather Shelby, Female Human [Permalink]

Personal [hide]

Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat, and sports empty pouches on her belt. She wears her chestnut hair up. Her eyes are violet and beady.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She invites people to come help in her community garden.

History: Born to a Shipwright, her mother struggled to pay the bills. She found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She used her abilities to travel the world and help people.

Motivation: She desires power and/or immortality; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Heather Shelby, Female Human Fighter 1
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 2000 cp. Silver pearl (40 gp).


Social Check DCs

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